So, I want to make a little custom boss. Not much ASM, just some changes. In the spritetool folder is a dissassembly of Rex. I want to make him a custom boss. These are the settings that I need for him:
1. I want that you must jump on him 10 times.
2. After hitting him 2 times, he will become faster. (Not much, just a little bit)
3. I don't want that he shrinks when you jump on him.
4. If you beat him, the exit activates.
5. There were be two vertical fireballs. Now if you beat the Rex, the level end activates. (If I put a level ender sprite in it, it won't work because of the fireballs)
6. You can't kill him with spin jump. If you spin jump on him, you just bounce of it, like from a thwomp.
Now, what settings must I change in the ASM file or can someone make that for me?
Please, don't tell me, for example: change LDA to --- or something else. I don't know the opcodes. Just say me, go to that word and change the number after that or something else.
I hope you can help me.
1. I want that you must jump on him 10 times.
2. After hitting him 2 times, he will become faster. (Not much, just a little bit)
3. I don't want that he shrinks when you jump on him.
4. If you beat him, the exit activates.
5. There were be two vertical fireballs. Now if you beat the Rex, the level end activates. (If I put a level ender sprite in it, it won't work because of the fireballs)
6. You can't kill him with spin jump. If you spin jump on him, you just bounce of it, like from a thwomp.
Now, what settings must I change in the ASM file or can someone make that for me?
Please, don't tell me, for example: change LDA to --- or something else. I don't know the opcodes. Just say me, go to that word and change the number after that or something else.
I hope you can help me.