Originally posted by iReaperI love this, i finally made my dream HP counter using this patch as a base:
Hey, looks cool! But I'd probably move the "Gems", the "000" and the "100%" one tile to the right each, then it would look much better I think. If you don't know how to do that with my patch I can help you (in that case just send me your edited patch via PM). It would look kinda like this:
Originally posted by iReaperJust one question, Do you think i should update to the new one?
Well if the patch already works the way you want it to, then you don't really have to. It just adds a few options to the patch (for example: You can set it up to not lose your powerup after death, to not refill your MP after death and so that Floating doesn't require MP) as well as fixes a few bugs. It creates some other bugs in exchange, though. My old patch had bugs when you played it on Wii or DS (it loaded some junk data out of the SRAM). My new patch has a glitch if you skip the intro (Mario looks glichted on the overworld). Hmm... Thinking about it... I may know a way to fix it. Gotta try it out.
I'm glad you're enjoying my patch
EDIT:
YES! Fixed the overworld glitch
! I haven't tested yet, if this creates any other glitches (I will in a few minutes), but it's already a first step! Should have waited with version 1.1 release until today.
EDIT2:
No additional bugs
!
EDIT3:
Made a little custom Palette:
Looks cool, no? Also can anyone tell me, what I have to change to make the number of lifes not appear on the overworld? I want to make it so that your lifes aren't shown on the overworld if you set your starting lifes to 1 and disable the increasing of lifes (because that would be really stupid).
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!