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Screenshot+Video Thread 3.0 [READ FIRST POST]

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My bad hack that i felt like posting because I was bored.

http://www.youtube.com/watch?v=P1ah5L_mxI0
Why not go to my Youtube channel?

A reznor mini boss battle I made a few months ago so it might not be too good:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YcvbZMvOKSE&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YcvbZMvOKSE&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Any comments or criticism appreciated?
Do you think about this combination of graphics?


SMB3 Waterfall Bg + NSMB Beach FG

Thats all your gonna see of this hack... for a few weeks ;D
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/7M8AWA9JNPc&hl=en&fs=1&color1=0x006699&color2=0x54abd6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7M8AWA9JNPc&hl=en&fs=1&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

Just experimenting with Roy's recent patches...though this makes the game crash if a screen exit is used.

Also, an interesting error I got when modifying the palette patch.
Nice, go Super Mario Advance 2!
Off-topic, but...

Are you using the latest version of my patch? I know this happened with the first, but it shouldn't be happening with the second.
Did you also repoint correctly?
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Originally posted by Roy
Off-topic, but...

Are you using the latest version of my patch? I know this happened with the first, but it shouldn't be happening with the second.
Did you also repoint correctly?


I think I used the first. It actually worked fine until I modified it.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Bq0_ysw54C8&hl=de&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Bq0_ysw54C8&hl=de&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
New photos from an water level:
















Logup, the level design looks pretty good, but the graphics clash REALLY bad with each other. I would recommend NOT using that NSMB tileset.
<TLMB> I use YY-CHR to edit DNA
<object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/HJe2grhsjTE&hl=en&fs=1&rel=0&color1=0xcc2550&color2=0xe87a9f&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HJe2grhsjTE&hl=en&fs=1&rel=0&color1=0xcc2550&color2=0xe87a9f&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object>
Edit: I got Kirby And the Amazing Mirror Rainbow Road music in there, but the volume is too loud, so this will do until I figure out how to lower the volume.
@ Real Link:I liked this level 8 bits. This reminds me when I was 7 years old!
@Red Toon Link: Your level look´s awesome!
I´ve changed the FG of my water level:




@logup: Nice work. The new FG looks even better and fits in with the island/tropical theme you've got going there.

@RedToonLink: Pretty nice level too. I like the various enemies you used for it.

If you open the TXT containing the Rainbow Road music and reduce each of the numbers with a v before them by about 20 or 30 each, it should do the trick.
RedToonLink: I see you took my advice from YouTube and changed it to Kirby music. I still think Sand Canyon 3 would've fit better. By the way, it's "Rainbow Route" not road.
Your layout has been removed.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/dwIDKOu54cA&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dwIDKOu54cA&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

I decided to do this out of boredom. They're giant blocks that pretty much just break when hit. Since my character is always in "big Mario" status, he can break through these blocks by hitting them, like their 16x16 versions. They were inspired by the SMB3 ones. Also, I made a custom timer that counts in minutes, it sits where all other HUD things go in my hack. When the timer reaches 99, however, the play dies, since I highly doubt anyone will take more than 99 minutes to beat these areas. Oh, I probably showed this before, but I also made a Bonus Room tile set. It comes with everything seen in the original SMW tilesets (Well, in my versions), with a bunch of extras like ladders, spikes, etc.

And I didn't show this yet, but I disabled some things of the climbing of the game. You can't pound the nets/climbable walls (Or ladders/vines, etc.), and when you press the jump button, you fall. I mean, as far as I know you can't be holding a ladder, and then suddenly jump as high as you could on ground.



Originally posted by Sonikku
(video)

Those are some really nice blocks you've got there, Sonikku! :) Are you planning on releasing them by any chance?
There's a chance of it happening, but for now I'd probably want to keep it within my hack. When and if I do decide to release them, it will be around the time my hack is actually released in a demo. If I got the demand by many people, I'd release them, but you would want to do several modifications to the blocks themselves for them to work correctly with Small Mario. As it is right now, they are breakable by all forms of Mario, not to mention I used the "easy" way of coding these, thus they use up more space than they could.



LOL i can do ASM
Dr. Willy's revenge - 12.9%

SUB on YouTube

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