Originally posted by Lespna1
Why did you make a rhyme out of the screenshots?
Why not?
Originally posted by Lespna1
Also, it says it was supposed to be Vanilla Dome or whatever so that implies like it was supposed to be one fron World 3, but not too difficult.
Not Vanilla Dome, a vanilla hack, meaning no ExGFX, custom blocks, custom sprites, custom music, hex edits, etc.
Originally posted by Lespna1
You said "Easy to get messed up looking 3-UP moon will make others send after you goons." How were they messed up? I copied the tiles from the berries on Lunar magic and just reversed them. They weren't supposed to be moon anymore really, but we were limited in what we could use. Was it the gray background? I couldn't really think of anyway to fix that or make it look better.
If you want something that gives you 3 lives, just use the standard moon graphics, which would look better than this:
Originally posted by Lespna1
Did you get the moons right away w/out looking it up in Lunar Magic? b/c you had to get a P-switch to get them and then go up and there was a jumping football player blocking you, but maybe I put a few too many. I didn't think they were that easy to get, and that was assuming it was the first time you played the level so it would take you a few times to get them.
The player shouldn't have to look anything up in Lunar Magic. And the moons should be just like they are in the regular SMW, really hard to get, rare, and not bunched together.
Why would Mario need 18 lives?
Originally posted by Lespna
Should I have taken away the green berries? b/c I wanted you to get them or you would be close to running out of time at the end if you didn't have Yoshi. that was the whole point of them.
They were fine, but Yoshi isn't available until that place with the water and rolling balls, unless I jumped over the wall of concrete blocks before that area. And Mario and Yoshi could enter the pipe that takes you back to get green berries over and over again.
Originally posted by Lespna1
Also, how did you almost get stuck w/Yoshi? that's like implying you got there w/out getting the P-switch,(the blocks would have turned into coins) so I don't see how you could get stuck. There was a pipe on the bottom so you could just do that part over.
Well, a player could get past the trail of coins that turned into blocks but not get to the blocks that turned into coins in time, and fall here without Yoshi.
They wouldn't be able to get out of there if they didn't have Yoshi.
Originally posted by Lespna1
Also, I've looked at some other people's games in the hacks and in the contest. Well, maybe I just have to play more, and agree the last part was kind of boring, but that was the point. I didn't do it on purpose, but it was supposed to be Vanilla Dome so how could I have made it better and more fun? I wasn't trying to make it too hard or boring; just more interesting.
A long slow autoscroll is not interesting. A hack can be vanilla and still be fun. Vanilla only means you can only use what is in the regular game. When playing the other levels, I'm sure you can see how one can create a fun level and still be vanilla.
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The riddle, I did not do your level, as you never asked me to. Caracc said the link lead to a broken IPS, which I verifyed. I PM'd you to make sure FirePhoenix (Samus Aran) had a working IPS, as I didn't want anyone to be excluded from the contest for such a thing. Would you like me to do your level?