I found an odd bug:
When you press any of the 4 giant switches, those 4 tiles on the left show. They're on FG1.
VRAM Rearrangement Patch
Okay, making a turn block was propably a stupid idea. I should've made a mushroom instead.
However, the movie is done, and I'm too lazy to redo and reupload it.
<blm> zsnes users are the flatearthers of emulation
However, the movie is done, and I'm too lazy to redo and reupload it.
<blm> zsnes users are the flatearthers of emulation
Yeah, I noticed that before, but forgot to tell about it. It is tile 1F8, the XYPPPCTT data doesn't get uploaded to those four tiles, dunno why. I tried to fix it, but it didn't work (it garbled the OW like hell). The easiest solution should be to use ExGFX, it's only one tile, so it should be affordable.
*Edits first post*
<blm> zsnes users are the flatearthers of emulation
*Edits first post*
<blm> zsnes users are the flatearthers of emulation