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I need a music person. Can't convert MIDI to .txt
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Originally posted by YF501 "Back For The Holidays"
<object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/bPcak3cy_pc&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bPcak3cy_pc&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="349"></embed></object>

Desert Land 1




Unexpected end tag (</param>) at 289, expected </div>
Unexpected end tag (</param>) at 340, expected </div>
Unexpected end tag (</param>) at 395, expected </div>
Unexpected end tag (</embed>) at 623, expected </div>
Unexpected end tag (</object>) at 632, expected </div>
Spah sapped mah layout!

Call me Reshiram_The_Artist, or RTA.
fixed.
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Yesterday, I secussfully hacked my Wii. And Patched my hack to a clean SMW rom, and it worked.

Emulator used: Snes9x
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Not much to talk about, but my hack will be released after I get world 2 done.
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I need somebody to port this

http://wilstar.com/midi/willtell.htm
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Due to a messup in a rom, the yellow switch plate will not be changed, and I will not be able to add a lot of custom blocks
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I like the main idea of this hack - but there are a whole lot of issues that need fixing.

LEVELS: You made some of the levels too flat and boring, and there needs to be more enemies. There are bad palettes, cut-offness, and some other issues.

OVERWORLD: It looks fine with its shape, but is far too bad. Cut-offness again, unmixing palettes, square edges, missing level tiles, and a lot more.

Now, you do have a good idea as stated, but I think you should scrap the hack in all - there is a lot of bad things in it. Now, about the music...

I have made an agreement: scrap the hack, and I will port the songs, even so make a few custom ones for the hack. When you make levels, there needs to be variety; more enemies, slopes, clouds, and some other things. Fix palettes that do not sore the eyes and prevent the cut-offness. Same for the overworld. Make decoration for empty spots, curve the land, and make sure you have fixed level tiles. I have provide links at the bottom for things you may want to look at.

How to Create Quality Hacks
How to Make a Good-Looking Overworld
Basics of Lunar Magic
The Next Steps of Lunar Magic
In-Depth Overworld Tutorial for Newbies (document)

Hope I could help you. :)
so, keep the name, but change the game entirely? You and me could work on it?
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...I guess a team hack could work. Listen, I'll send you a PM leading to a place with a chatbox to discuss this, if it wouldn't be an issue. Register, speak, and when you're done, keep the account in case you and me have to discuss something again. PMs would take far too long, and it is to be told without anyone else around.
Scrapped this hack and will restart with my new memeber, red chameleon!
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