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Switch Block and Switch Palace Problem - Any general rules to follow?

So I'm having an issue with switch blocks and a switch palace. I created a level which I wanted to use the yellow blocks, but soon realised after I created it that they're not supported in that particular level. I've ben creating a hack and almost have one world complete, I decided to change the switch in the palace to red and change the hexidecimal name of YELLOW to RED (because it was in Hex). Somewhere along the line, the path to the switch palace no longer activates and I don't know why. I have a back-up so I'm cool, but I'm confused as how to to go about this. The path worked previously before I started working on this level using switches, now it's messed up.

Is there a way I can correct the palace and change it to a red one (YOSHI's ISLAND)? Will I have to manually extract the levels back into the back-up ROM and start again? Or is there a feasable way to get yellow switch blocks into a level they're not supported?

Any help is appreciated, I'm totally lost right now...
Why are you going through all this complex stuff?

Just use Extended Object Tile 8D, and make the graphics correct. Nothing else to it. This is, at least, what I think you're talking about. I can't remember large parargraphs so easily.
The initial problem at hand is that when you insert a switch block as a tile, it stays as a block regardless of whether the switch palace has been completed. You have to use it as an object, which currently on the level I'm on, red and blue are only supported under extended objects, any other just places it as a tile.

So yeah, I'll either have to change the extended objects some how, or change the yellow switch palace to another colour. Neither of which I know how do do without messing something up.
Just change the graphics. Remeber, you should click the ones in map16 that are empty. The ones that are full will always be full.
You can't initially use map16, same deal if you use the invisible blocks, they'll stay invisible regardless whether the switch has been pushed. So how would I go about changing the colour of the actual objects?
Either change the palette or use the map8 editor....
Oh...

Just letting if you change the palettes, you should enable the custom palettes.