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ExGFX Mario victory pose bug.

I've been messing around with Mario's GFX a bit and have noticed one or two glitches that were not present before. Most notably, the top tile of the end-of-level victory sprite for both normal and super Mario. As opposed to the normal victory pose which works fine, the top tile moves over a few pixels to the left when the goal tape is cut when riding Yoshi.

Anyone have any idea how to fix this?
Well, I think a screenshot would help us. I have never seen this.

(OFF) Heh, I think I can welcome you to the forum, as I'm answering your first post. Welcome Jagfillit!

It's possible it's meant to be like that. Proably a bug in the game's ASM itself.




Looking for a ExGFX Request/Submit Thread? Try this one.
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My Hacks: Princess Daisy, The Forgotten One: 1% Complete. Rosalina's Quest: 2% Complete.
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Krystal Gaming
But I've played a clean rom and don't see evidence of the bug in gameplay or in the GFX.
hmm, if you were the one who made it, then it can be just a drawing error. try redrawing mario's pose when he's on yoshi.
Ah, I'm sorry, upon looking at the original GFX again, I noticed that the sprites were actually drawn to get around that error. I'll just have to redraw those poses.

Thanks anyways.
I know what you're talking about:



See how Mario's a few pixels off. The original SMW GFX were made so the top half of the taunt fit with standing and sitting on yoshi tiles. so you won't find the glitch in the original. Only when you edit the taunt with new GFX will see the bug. The only way to fix it is like you said.