Hello everyone! I'd like to announce that we'll be remoderating the Graphics section. We're long overdue on this since the last remoderation was in 2015, and unfortunately happened -right- before palmasks dropped. The team at the time understandably just made them the standard going forward, but it's left a bit of a divide in the section that we're hoping to fix.
Our standards have also changed a little, and we're more careful about optimization and compatibility these days. We're looking to keep everything as easily usable and quality as we possibly can, and so we're looking to clean things up a bit.
The major things we'll be looking at are:
- Palmasks: The biggest reason behind this remod, and our main focus is palmasks. Like I said, the last remod happened with really unfortunate timing, and there's a -lot- of files without them. By my guess looking at page numbers, about half the graphics section at the moment lacks palmasks. We will be building these as we go. If you have an older submission you'd like to update to help, please feel free to do so. The less there is to remod, the less daunting this will be.
- Duplicate Rips: We try to keep one rip of each thing in the section, with the most complete being the winner, except in cases of extreme usability differences. I know we've let some through the cracks over time and we mostly just want to clean them up.
- Quality control: Basically just making sure everything in the section is up to modern standards. They haven't changed much since the last remod, but we've put a bit more emphasis on usability and optimization since then, so we'd like to clean things up here if possible. We're mostly focusing on stuff like map16 or palette usage here, so don't worry too much if your art style has shifted a lot or you ripped graphics from a game that doesn't look too great.
- Tags: We've added some new tags, so we'll simply be making sure the older graphics use them, as well as cleaning up any tagging issues that slipped by since they were standardized.
- The New Columns: Helping a bit with issues revolving around older rips using oddball palette rows, we'll be adding the palette rows used and slots used to the graphics as we remoderate.
Just like with the other sections' remoderations we'll be archiving everything removed Here (Obsoleted Rips) and Here (Low Quality Removals), so don't worry if you needed a BG that took up all 6 FG and BG slots as well as the entire non-sprite palette space, they'll still be accessible.
If you feel like your submissions have been removed unfairly or has been modified in a way you don't want please reach out to me and I'll address it.
Our standards have also changed a little, and we're more careful about optimization and compatibility these days. We're looking to keep everything as easily usable and quality as we possibly can, and so we're looking to clean things up a bit.
The major things we'll be looking at are:
- Palmasks: The biggest reason behind this remod, and our main focus is palmasks. Like I said, the last remod happened with really unfortunate timing, and there's a -lot- of files without them. By my guess looking at page numbers, about half the graphics section at the moment lacks palmasks. We will be building these as we go. If you have an older submission you'd like to update to help, please feel free to do so. The less there is to remod, the less daunting this will be.
- Duplicate Rips: We try to keep one rip of each thing in the section, with the most complete being the winner, except in cases of extreme usability differences. I know we've let some through the cracks over time and we mostly just want to clean them up.
- Quality control: Basically just making sure everything in the section is up to modern standards. They haven't changed much since the last remod, but we've put a bit more emphasis on usability and optimization since then, so we'd like to clean things up here if possible. We're mostly focusing on stuff like map16 or palette usage here, so don't worry too much if your art style has shifted a lot or you ripped graphics from a game that doesn't look too great.
- Tags: We've added some new tags, so we'll simply be making sure the older graphics use them, as well as cleaning up any tagging issues that slipped by since they were standardized.
- The New Columns: Helping a bit with issues revolving around older rips using oddball palette rows, we'll be adding the palette rows used and slots used to the graphics as we remoderate.
Just like with the other sections' remoderations we'll be archiving everything removed Here (Obsoleted Rips) and Here (Low Quality Removals), so don't worry if you needed a BG that took up all 6 FG and BG slots as well as the entire non-sprite palette space, they'll still be accessible.
If you feel like your submissions have been removed unfairly or has been modified in a way you don't want please reach out to me and I'll address it.