Hey, buncha new animations coming atcha!
All of the possible slide angles, both positive and negative. You can slide backwards if you're so inclined, HA
The Long Leap, which launches Ez horizontally after a hefty running start. It's... basically the long jump from Mario, yeah.
The apex of the High Hop, which continues this blatant Mario theft. Fun fact, cartwheeling through the air is the most hellishly difficult thing I ever drew her doing, which is why she doesn't do that.
Quack
The Satchel Slam, which continues this blatant alliterative naming convention. If she lands on something while doing this she'll High Hop off the thing, but also shown is the whiff animation if she doesn't.
Avoiding CERTAIN DOOM!
HhbbBblbBblbb b bbb bl
Ez laughs at the failure of bosses who can't defeat a teenager. This also completes the 1st page of animation frames!
Edit: here's how the victory march is planned to work with its theme!
Other Submissions of mine!
All of the possible slide angles, both positive and negative. You can slide backwards if you're so inclined, HA
The Long Leap, which launches Ez horizontally after a hefty running start. It's... basically the long jump from Mario, yeah.
The apex of the High Hop, which continues this blatant Mario theft. Fun fact, cartwheeling through the air is the most hellishly difficult thing I ever drew her doing, which is why she doesn't do that.
Quack
The Satchel Slam, which continues this blatant alliterative naming convention. If she lands on something while doing this she'll High Hop off the thing, but also shown is the whiff animation if she doesn't.
Avoiding CERTAIN DOOM!
HhbbBblbBblbb b bbb bl
Ez laughs at the failure of bosses who can't defeat a teenager. This also completes the 1st page of animation frames!
Edit: here's how the victory march is planned to work with its theme!
Other Submissions of mine!