Hey everyone. I'm new here, so hopefully this is the right place to post! I am having a problem of my own design (literally) - I made a custom palette and mapping for my overworld, as well as some of my levels. The problem I'm running into, however, is that the file "ExGFX83.bin" is related to BOTH mappings and palettes - meaning that only one works at a time. If I replace the "ExGFX83.bin" with the one I want at the moment in the "ExGraphics" folder and import, it works on that particular one, while completely wrecking and pixelating the other with a separate "ExGFX83.bin" file. Any recommendations on a workaround? Thanks so much!
Welcome to SMWCentral! I think this is the appropriate place to ask this question.
I'm not 100% sure what you mean by ExGFX83 being related to both mappings and palettes, but I think you may mean that certain tiles are using colors that work for one level, but not for another. If this is indeed your problem, you can rename your different copy of ExGFX83 to any other unused number, say ExGFX84, then use that one in your alternate spot.
Let me know if this isn't quite your issue, and feel free to follow up with some screenshots of what you're trying to do.