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Questionable Level Design Contest 2021 - Discussion & Questions

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QLDCDiscussion

This is the discussion and questions thread, for contest discussions and questions. Additionally, you can use channel made for discussion and questions: #qldc-discussion on Discord for your discussion and questions too!
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I have no words to say about this!

Guess I'll have to join 'cause it's kinda fun to try.

(Also, first post!)
The Hacking of PuyoPuyo. Come join the fun, friends. 『いけいけ団長、頑張れ頑張れ団長!』
Help us raise funds for the Armed Forces of Ukraine. #ДопомагаємоРазом / #HelpTogether
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
Quite unusual contest. I guess I may join, if I have the time.
Can i submit Pit / Hardcore Kaizo levels that are impossible to play without savestates ?
Originally posted by AbuseFreakHacker
Can i submit Pit / Hardcore Kaizo levels that are impossible to play without savestates ?


From the rules post:

"Entries must be either Standard: Easy, Normal, Hard or Very Hard. Avoid making Kaizo levels as they are not appropriate to the contest criteria. Ignoring this may result in exclusion from contest placement*."

So no kaizo level, light or hard, would be considered appropriate for this contest.
I'm not a doctor.

Originally posted by AbuseFreakHacker
Can i submit Pit / Hardcore Kaizo levels that are impossible to play without savestates ?


You can submit whatever you like, but Kaizo of any sort (including Pit) will be disqualified without hesitation. Kaizo level design isn't the appropriate vehicle for this contest's brief because it is so heavily technique-driven and demanding on players.
Ahhhh yes, I absolutely cannot wait to see the results of this contest - I'd love to participate in this, we'll see what happens tho :)
Yo, I can't believe I guessed that name right! XD

what the hell, this is happening on my birthday? anyway, might as well join.
:)
Originally posted by Gurjinter
what the hell, this is happening on my birthday? anyway, might as well join.


Happy Birthday :D
I will be nice if I will be participating the new contest
My released ROM hack: Yoshi Saves Summer Vacation
I had a hunch that would be what QLDC is about. Cool contest, I wonder if I'll participate.

Originally posted by AmperSam
You are allowed to make a thread for your level in the contest subforum, but you must post your final level in this thread in order for it to be judged.

Isn't that line supposed to mention this very thread instead of the "subforum"? Cause there's no subforum :P
Windowless ride, feeling alive
Are you alive or just breathing?
Originally posted by Katerpie
Isn't that line supposed to mention this very thread instead of the "subforum"? Cause there's no subforum :P


I didn't copy that last paragraph from an old contest. #smrpg{sick}
What is "MSU-1"? Mentioned in the rules as not permitted. Is it something like SA-1?
That basically allows CD quailty samples to be played on a game. You need to have .pcm files with every song, along with an .xml code if I'm not mistaken.
Sounds pretty rad. But I bet consoles can have problems with it. Thanks.
what about emulators for Android#smrpg{mlem}
Originally posted by Mohamad20ZX
what about emulators for Android#smrpg{mlem}


You are free to build with Android emulators, but the levels must work on Snes9x or bsnes to ensure they are widely playable.
I find these rules a bit confusing. First there is difficulty rule. It disqualifies kaizo difficulty. But when you encourage using questionable gimmicks to create bad levels, you should be aware that difficulty will increase a lot and players will classify your non kaizo level as kaizo. For example: making dolphin generator above lava with floating munchers is by many players classified as kaizo level even though it's not kaizo. That's why I feel it would be better to allow kaizo light difficulty for this contest.

Another thing is discrepancy between rules and scoring. So in rules it's mentioned that you need to create questionable level without caring about any aesthetics (cutoffs are allowed). But in scoring is mentioned that quality of level will be judged (but we are meant to create bad levels, so about what quality you are talking about?). It also mentions that overworld and aesthetics will be judged, but first - there is no mention in rules that overworld will be judged, you just need to create level, that's all. And how are you gonna judge aesthetics when you encourage people to not caring about it?
Originally posted by Galaer
I find these rules a bit confusing. First there is difficulty rule. It disqualifies kaizo difficulty. But when you encourage using questionable gimmicks to create bad levels, you should be aware that difficulty will increase a lot and players will classify your non kaizo level as kaizo. For example: making dolphin generator above lava with floating munchers is by many players classified as kaizo level even though it's not kaizo. That's why I feel it would be better to allow kaizo light difficulty for this contest.


Two things to this: there are plenty of ways to make a level difficulty without using kaizo design philosophies. Also, of the judges, two of them are active kaizo mods on the site who are very experienced at navigating the difference between standard and kaizo, so this rule was not installed out of a lack of respect for kaizo. It's just not for this contest.

Originally posted by Galaer
Another thing is discrepancy between rules and scoring. So in rules it's mentioned that you need to create questionable level without caring about any aesthetics (cutoffs are allowed). But in scoring is mentioned that quality of level will be judged (but we are meant to create bad levels, so about what quality you are talking about?). It also mentions that overworld and aesthetics will be judged, but first - there is no mention in rules that overworld will be judged, you just need to create level, that's all. And how are you gonna judge aesthetics when you encourage people to not caring about it?


Here is how the first of this contest described aesthetics:

"Some of the best bad levels have way too much going on. Design your heart out."

If you aren't certain what type of levels we are looking for, I highly suggest checking the various videos posted in the #qldc-discussion channel on Discord, or searching "Bad Level Design Contest" on YouTube to see last year's judging. A beauty of this contest is that it transcends the English language, so you truly do need to "know it when you see it."
I'm not a doctor.

QLDCDiscussion

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