Language…
17 users online:  AmperSam, Carnalwillow, crocodileman94, DanMario24YT, EvilAdmiralKivi, h4shcat, Hayashi Neru, Jaiden, JezJitzu, MorrieTheMagpie, quantumcoder,  Segment1Zone2, signature_steve, simon.caio,  Tahixham, toady, TonyversoTV - Guests: 262 - Bots: 323
Users: 64,795 (2,378 active)
Latest user: mathew

The General Resource Help Thread

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
...
Not a single bit of his post mentions that he HAS the "resource pack" from Super Wakana Land.

As I said, give the resource I mentioned a shot.
Windowless ride, feeling alive
Are you alive or just breathing?
Originally posted by Katerpie
...
Not a single bit of his post mentions that he HAS the "resource pack" from Super Wakana Land.

As I said, give the resource I mentioned a shot.

So, ok, I just asked for these resources, because of AMK, that I was also going to make a soundtrack to post on my YouTube channel
Hey! A friend of mine was looking for the author or which hack this song is from. Does anybody know where this version of U.N. Owen Was Her is from? Thank you!
Didn't I answer a similar question from you several months ago?

I don't know where to find this specific version, though.
Windowless ride, feeling alive
Are you alive or just breathing?
Originally posted by Katerpie
Didn't I answer a similar question from you several months ago?

I don't know where to find this specific version, though.


Most of the videos for Touhou SMW Custom Music had Scarlet Devil Mario 2's title on the image even if it didn't come from the hack.

Both songs that I was asking about didn't appear in the hack.
Originally posted by SimFan96
Originally posted by Katerpie
Didn't I answer a similar question from you several months ago?

I don't know where to find this specific version, though.


Most of the videos for Touhou SMW Custom Music had Scarlet Devil Mario 2's title on the image even if it didn't come from the hack.

Both songs that I was asking about didn't appear in the hack.

Understandable. You may want to be more specific next time, as your question was worded kinda confusingly.
Windowless ride, feeling alive
Are you alive or just breathing?
Originally posted by Katerpie
Understandable. You may want to be more specific next time, as your question was worded kinda confusingly.


One of my weak points is trying to explain what I'm looking for xD I can definitely do that.

I did find the author though, it's by wagokoro and was in a Japanese hack called Ex Mario, he released it on SMWC for a short time before it was taken down for whichever reason.
is there any sort of block/whatever that can change mario's gravity?

like this: https://youtu.be/oWXUeS-pNbM/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
random avatar everyime you reload wheeee
Originally posted by Earthling
is there any sort of block/whatever that can change mario's gravity?

like this: https://youtu.be/oWXUeS-pNbM

You need to apply the reverse gravity patch, which also include blocks that switch the gravity.
Hey,
I was searching for boost blocks which makes sprites e.g. shells faster / slower when they go through them in kicked state. they should also make sprites in kicked state when they are falling through them for example. These blocks were in the spiny shell level in Team Shell so thats why I am wondering whether they already exist or not.

Regards

Originally posted by Gulaschko
Hey,
I was searching for boost blocks which makes sprites e.g. shells faster / slower when they go through them in kicked state. they should also make sprites in kicked state when they are falling through them for example. These blocks were in the spiny shell level in Team Shell so thats why I am wondering whether they already exist or not.

Regards


They currently don't exist in the section, though I guess it would be fairly easy to make.


YY-CHR > Photoshop.
Hi, since we can't request music or graphics or asm in their old forums, where can we do it now?
Sorry if this isn't the appropriate place to ask, but I didn't know where to ask this.
Gotta aim fast.
Originally posted by MegaSonic1999
Hi, since we can't request music or graphics or asm in their old forums, where can we do it now?
Sorry if this isn't the appropriate place to ask, but I didn't know where to ask this.

There's a dedicated forum now, here.
Hi guys. Tell me. As I want add this Iggy Koopa like custom boss...

Bolt projectiles won't appears. What must I do, please?
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
@Brutapode89: Did you set the sprite number of the bolt sprite?
Find !BoltNumber = $01 and change the #01 to the sprite number of iggy_bolt.cfg.
Alright! I managed! Thanks Rykon #smrpg{<3}
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
Hi, I wondered if there was a good guide to using message boxes and story boards. I was thinking for example of the kind of thing used in Superstar Mario World- where walking up to certain sprites would trigger a short story or message box.

I'd be interested to know how you introduce these, and in particular the potential for letting the player interact and respond to produce different results- e.g different levels.

I hope this is clear, and thank you in advance for your help.
Originally posted by HodgerMccodger
Hi, I wondered if there was a good guide to using message boxes and story boards. I was thinking for example of the kind of thing used in Superstar Mario World- where walking up to certain sprites would trigger a short story or message box.

I'd be interested to know how you introduce these, and in particular the potential for letting the player interact and respond to produce different results- e.g different levels.

I hope this is clear, and thank you in advance for your help.

I think you are looking for this.
In the description there are some patches mentioned that might be useful as well.
Originally posted by DasFueller

I think you are looking for this.
In the description there are some patches mentioned that might be useful as well.


That's great thank you for your help
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161