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A background rip, player graphics and music ports

GraphicsMusicResource Release

This time I don't have any hacks to show off, but I have some graphics and some music ports:

Graphics


Sonic the Hedgehog (Prototype) - Labyrinth Zone

The background used in Labyrinth Zone in the recently found Sonic 1 prototype. Uses BG1 and uses palette 0.

Hebereke - Hebe

This is Hebe from Sunsoft's Hebereke game series.
Includes an .asm patch to edit the file select, lives exchanger and MARIO/LUIGI START! message texts.
Right now it doesn't include cape, cutscene or the diagonal running frames.

Leprechaun Mario

Mario is now dressed like a leprechaun, perfect for St. Patrick's Day themed hacks.

Music


Final Fantasy IX - Kuja's Theme
My first port of a PS1 game! I ported this song because the old port has a 1 star rating with only 1 vote.
Duration: 0:53
Insert size: 0x025B bytes

Pokémon Gold/Silver/Crystal - Ruins of Alph/Union Cave
The first G/S/C port I managed to finish.
Duration: 0:54
Insert size: 0x01B4 bytes

O'Neill's Music of Ireland - New Years Song
Another O'Neill's song! Used in the title screen of Mario's New Year Mini Quest. It sounds slightly different because #1 is an octave lower than #0.
Duration: 0:21
Insert size: 0x00AB bytes

Download everything shown here




Sonic the Hedgehog's Labyrinth Zone had an actual background? Interesting...

These are pretty good graphics nonetheless though!
Just so you know, I'm very active on the site anymore like I was before; I'm mainly on Discord now.
Cute graphics and mario as a leprechaun


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LAYOUT FOOTER:
@ The Labyrinth Zone BG - I already mentioned this to you on the Discord, but I like this a lot. I actually had no idea this even existed until the other day, which surprised me, because I actually think I like this background a lot more than the one Sega ended up going with. It's very mesmerizing and mysterious, so it's nice that you thought to rip it!

I wasn't expecting to see a Ufouria/Hebereke rip on here; I always thought that most people had forgotten about that game. Nice to see that it's remembered!


As for the music ports: Of the three, the only song I'm actually familiar with is the Pokemon one. It's a pretty good port; my favorite part of the original song was how dark and mysterious the melody sounded, despite being chiptune. I think you capture that pretty well here, especially with the sample choice. The echo is a fitting effect as well.

I haven't heard the original songs for the other two ports, but they both sound pretty good. The FF9 one definitely sounds like a Final Fantasy tune, though I'm completely ignorant of the Ireland one. These are all unsampled, correct?




Also, the leprechaun Mario is cute. #ab{:)} I'm guessing you're a big fan of the Irish / St. Patrick's Day?
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Ooh, this Sonic background is nice. When I saw it I was immediately reminded of the Labyrinth Zone Act 2 background from Sonic Mania: The Misfits Pack. When I first saw it I thought it was a original thing they made for the mod, but I didn't expect it to actually be scrapped from the original game. Really cool! The player graphics are cute.

About the ports: They are good! I'm not familiar with Final Fantasy but compared to the original the tempo is a bit higher, of course this is not really a problem if this is what you intended but just pointing out.

Also in the Pokémon G/S/C port in channels #3 and #4 you defined the @23 instrument in every note, I'm not sure but I don't think that's necessary since @23 is the only instrument in those channels; you can just define them in the beginning of the channel as usual.
Hebe is so cute. It must've been a lot of effort making him SMW compatible!
Originally posted by Green Jerry


It's him.
Exclusive content and nostalgia!
Hebe is very cute and the leprechaun looks good sorta (Hebe is still better).
Great job with the Hebe sprite, must have given tons of work. Also, this Sonic 1 prototype looks great for parallaxing. It's a shame they didn't use it, I find it way superior to the original background.#smrpg{sick}


Hebereke as well as other Sunsoft games really do deserve more attention be it Ports or Graphic Rips.
Anyways the character graphic look really nice I can always see this as a fun replacement for Mario so that hacks feel more distinct with a new character for the player to play as.

Any plans to make any of the other Hebereke characters like the Lizard and Ghost? #smrpg{cool}
Thanks for the nice comments, everyone!

Originally posted by K.T.B.
I wasn't expecting to see a Ufouria/Hebereke rip on here;

This isn't exactly a rip, but some of the big frames were edited from the original NES sprites.

Originally posted by K.T.B.
The echo is a fitting effect as well.

I used echo because the song was used in a cave themed location, though I see a lot of songs meant for non-underground themed places using echo.

Originally posted by K.T.B.
These are all unsampled, correct?

Yes.

Originally posted by K.T.B.
I'm guessing you're a big fan of the Irish / St. Patrick's Day?

I'm not an Irish, even though green is my favorite color.

Originally posted by Redwykelz
When I first saw it I thought it was a original thing they made for the mod

The version from that mod looks like the recreated version seen in Mistergambit's Sonic 1 beta remake.

Originally posted by Redwykelz
Also in the Pokémon G/S/C port in channels #3 and #4 you defined the @23 instrument in every note, I'm not sure but I don't think that's necessary since @23 is the only instrument in those channels; you can just define them in the beginning of the channel as usual.

This is because @23 is a vanilla percussion instrument, as only the first note plays with the correct pitch unless you redefine the instrument every note like how I did in the port.

Originally posted by 1UPdudes
Any plans to make any of the other Hebereke characters like the Lizard and Ghost?

No plans for the other characters right now.



Double post!
I've just submitted the protype Labyrinth background and the Ruins of Alph/Union Cave port to the graphics and music sections respectively.

Are the other stuff (except for the Kuja's Theme port, I need to do some optimization on that one) good to go right now? Though I don't think the New Years Song will be accepted due to how simple it is.



Nice little C3 showoff you got there, dood!

Also, if you're doing more poses for your Hebereke player GFX, I suggest using the Character Development Kit (provided by MM102) from this thread. It will make your player character creations faster than humanly possible!

Also, any plans on making Oh-chan, Jennifer (he's a boy, btw) and Suzekaemon as well?

Hope to see your stuff doing well, Green Jerry!
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I think the leprechaun is cool, and now you are porting music ! Nice work!

GraphicsMusicResource Release