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Grinders appearing behind Layer 3

I'm working with a layer 3 in a level, and grinders (but not any other sprites, at least yet) appear behind the layer 3. Barb ran into this problem in GPW3, and he fixed it, but that vod is gone. (Thanks DMCA!) How can I make it so that the grinder appears in front of layer 3? Thanks!
I had this happen while working on a level with a layer 3 background. I used the bring forward/send back option to bring the sprite to the forward most position and it worked for me. I hope it is just as easy for you.
Strange. So I try that, and even though it should work, the grinder still appears behind layer 3. Honestly, I'm considering just changing the layer 3.
Grinders have got a very low priority. That means, the only things which go behind the grinder are sprites on a lower OAM slot and layer 3 tiles with no priority enabled.

There are two fixes:
The first one is to give the grinder some priority. For that, paste the following code into an ASM file and patch it with Asar:
Code
org $01DB9E
db $13,$53,$93,$D3

The other method is to give all the layer 3 tiles no prioity. Open the layer 3 background with #lm{bg3}, open #lm{ow8xsel}, select all tiles and set priority in the overworld box to "Priority Off" and save the background. If it's from SMW, select an unused background ExGFX slot and use the default settings. Those same settings need to be used within the level at #lm{l3gfxby}.
Awesome, it totally worked. Thanks a ton! The powers of ASM...
I know I´m late to this, but I just now ran into the same problem with a blarrg hiding behind layer 3. Is it as simple to fix that?
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

DINGS Demo: https://www.smwcentral.net/?p=section&a=details&id=12147

it totally worked. Thanks a ton! The powers of ASM...

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