Hey y'all
So I have a quick question about ASM or possibly HEX editing. I have 2 levels in my hack so far that have the floating skulls platform. The first level is a pretty chill level, but I kind of want to ramp of the difficulty on the second level by making the platforms move faster than the stock speed which I used in the first level.
What would be the best way to do this?
I see that there is a disassembly for this sprite in the sprite section. I downloaded it and had a look inside the asm file and I do see a X/Y speed value that i can change. If i insert that asm into my hack will it only affect the "custom" sprite I insert, or will it affect the stock speed of the platforms hack wide?
The disassembly does not come with a GFX file so im assuming i can use the GFX file that the skull is in?
Also I want to thank everyone who has helped me out in the past few months! You guys and gals are awesome!
Cheers!
So I have a quick question about ASM or possibly HEX editing. I have 2 levels in my hack so far that have the floating skulls platform. The first level is a pretty chill level, but I kind of want to ramp of the difficulty on the second level by making the platforms move faster than the stock speed which I used in the first level.
What would be the best way to do this?
I see that there is a disassembly for this sprite in the sprite section. I downloaded it and had a look inside the asm file and I do see a X/Y speed value that i can change. If i insert that asm into my hack will it only affect the "custom" sprite I insert, or will it affect the stock speed of the platforms hack wide?
The disassembly does not come with a GFX file so im assuming i can use the GFX file that the skull is in?
Also I want to thank everyone who has helped me out in the past few months! You guys and gals are awesome!
Cheers!