Language…
7 users online: Dan2point5, fsvgm777, JeepySol, JPhanto, kirsvantas, random_box, tOaO - Guests: 257 - Bots: 267
Users: 64,795 (2,377 active)
Latest user: mathew

OW Sprite Tool english version

Link Thread Closed
This tool can replaces original OW sprites to custom sprites.
Tool and manual are here.


Sample sprites:

-Army tank from SMB3

Force Mario to enter a level.

-The hand from SMB3

Almost same as army tank, but in 50% probability.

-Magic whistle from SMB3


When press L-button, warp mario.

-Speed up Mario (No image)
Change Mario moving speed on OW.

-Navigate Arrow from DKC2


-Save point from Final Fantasy

When Mario touches this sprite, save window is shown.

-Airship from Final Fnatasy

Can fly and move freely on Main map, and land on any course tile.

-Flying Yoshi

Almost same as the airship. Not need to back to ship for flying, and can fly on submap, but only when ride on Yoshi.
That looks awesome,ill try it out.I hope there is a Costum OW sprites section here soon.
Originally posted by Aqualakitu
I hope there is a Costum OW sprites section here soon.

I think they'd just be added to the custom sprites section...

Anyway, great job carol! I don't think I have a use for it yet, but from the screenshots, it looks amazing!



 
Ah, so you finished the translation? Awesome.

Is this the full version? Or are there some bugs in it? Also, why use Trasm when we have Xkas...? D:

I'm going to look into this. Perhaps I will finally be able to contribute sprites here... ...Overworld sprites. >_<

Edit: Going to trash the other thread since it is useless now.
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
Awesome! I didn't except you to translate it that fast. Great work as always. :)
Wow, wow, wow, wow!

I have been waiting for this since you said you were going to translate it, this is absolutly amazing, I'm yet to try it out still though, but there's a sprite in here that I really needed for the story of my hack. Carol, this is great, thank you for making it!
Creator of:
Super Mario: Buried Treasure
The Haunt
Jigsaw's Test
This is pretty cool!
The only thing I would like is maybe give a link to a binary editor in the tutorial because I am trying to find one (you can give me a link, get the hint?)

Still, I know the arrows work...and can't wait to see what else is made.
Working on something!


Better than the cape!

o_O

This is so awesome, I don't know what to say...
So I am coding a custom OW sprite from scratch, it is pretty easy so far. My question is though:

For OAM $0303,y , the sprite graphics properties are stored there.
But what is the format? YXPPCCCT? I am just making sure

EDIT:
The graphics routine, sometimes the sprite I code just shows up 1 8x8 tile, sometimes the whole 16x16 tile. Am I doing something wrong here?
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
That's just great! I can't imagine what sprites we can do now for the OW!
Now I leave my IPS patches of my hacks for everyone play and edit as you want to.

Bramble Invasion & Surreliatus


Wow Carol, this is Aboslutely, Positively, Awesomely Amazing. I'll be sure to use this tool. Maybe an Overworld Custom Sprites Section Will open up on this site, or something.

Anyways, Amazing Work.

EDIT: I lol'd at the Engrish in the Readme. Anyways, I hope to see what Overworld sprites other people make. :)
This is great!
A revolution to OW editing. (Now, if only addmusic by perl was fixed T_T)
Your layout has been removed.
*aiyo falls on floor and cant stop twitching
I have a question about the magical whistle.

How do I set the location to where it teleports you? I don't really understand the way you explained it in the readme. Do I set it in the ASM file, or in LM?
I've removed my NoFades patch until I can find the brightness code for Star Road warps.
Uh... I get this error every time I try to use OWSpritetool.exe.

"The system cannot execute the specified program.
couldn't create tmpasm.bin"

Any help?
Originally posted by InvisibleCoinBlock
I have a question about the magical whistle.

How do I set the location to where it teleports you? I don't really understand the way you explained it in the readme. Do I set it in the ASM file, or in LM?

asm file.
Thanks, Aiyo.

SO it only sends you to one place, then. That's a bummer. I may try to make it send me to another place if I press R.
I've removed my NoFades patch until I can find the brightness code for Star Road warps.
Originally posted by InvisibleCoinBlock
Thanks, Aiyo.

SO it only sends you to one place, then. That's a bummer. I may try to make it send me to another place if I press R.

that should be pretty easy then >.<
Link Thread Closed