My first problem is that after I beat a certain level, there’s a random red dot (those who indicate there’s a secret exit in the level) that appear from nowhere. It disappears after I complete the next level and I can’t manage to see it in the editor.
My last problem is that after another level there’s an explosion on the map and I can’t find where to manage those event.
Someone have an idea what to do?
That random red dot might be a Layer 1 event left over from the original game. Hit to enter Layer 1 event editing mode, hold page up to advance all the way through the event list, then drag-select the entire overworld and press delete to remove all the stray tiles.
For the second issue, destruction events are handled through the dialogue; you have to select a destroyable tile (top of castle/fortress/switch palace) to open it. That said, a destruction event shouldn't run unless the tile Mario is physically on is the tile being destroyed, so I don't know why you'd get an explosion elsewhere. Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
For the red dot, I had already done that, but the dot don't even appear.
And the weirdest thing is that if I go into a pipe and come back, the dot disapear. Same thing if I close the game and come back..
And for the explosion, i'm not on a castle/fortress/switch tile, and the explosion don't even apear where I am, it's exploding where there's no tile in the sea...
Had the same random explotion issue, just skip that event, that seems to work.
Please don't post on threads that haven't gotten a response for more than a month, especially if the OP hasn't logged in for 4 months.
Domokun007, feel free to PM me if you ever return and want this reopened. For now, closing.Windowless ride, feeling alive
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