I'm taking a swing at making a second editor for this game, hopefully it actually goes somewhere this time. Github Link -=[PROGRESS]=- Base patch V1.0: Allow sprite data to be in any bank (done, untested) Make item memory 3 setting not track anything (done, untested) Secondary/midway entrance extension (done, untested) Override Layer 2 format (done, untested) Insert custom object routines (partially done, untested) Editor: Run without crashing (done) Display levels (partially done) Edit level header (to do) Object/sprite select window (to do) Select/move objects/sprites (to do) Clipboard and undo/redo (to do) Save levels (to do) -=[ROADMAP]=- Extra GFX support: Palettes Graphics Animations Metatiles Overworld support: Allow levels to be placed anywhere Override default level naming method Move event data so it can be safely expanded Screenshots will be posted once it actually runs. |
Those look good. Again, are you making a different SMW editor?