Hello, ladies and gentlemen! In this lovely C3, me, your good old pal Major Flare is coming here with novelties, some OW art (minor, I plan to show more of my work if I can...) and two major things: first, I have two bosses I am releasing for you to use: SMW-inspired Iggy and Wendy. Next, and I think is somewhat a surprise for some that know me: We have, this C3... MUSIC. Yes, I learned to port! (Very simple music, but hey, we have to start from something)
Also, I have an announcement: I plan to write detailed documents concerning Lunar Magic and, mainly, the OW Editor, with the same formatting you saw in the ASM Workshop 2019 compilation (including easy access to sections). Hopefully, next C3 I'll have something substantial to show you guys
Submap Art
Now, for resources and OW art. First, after some months of doing nothing related... I decided to draw a submap in, like, 2 hours. It came to this:
Initial state
All events revealed (heavy 6x6 event work!)
Hopefully, in these 3 days I will have more submaps to show you guys. The next ones, if I ever design them, will be open for you people to use! (Just credit me, pls)
BOSSES
Now, for the bosses galore. I have two bosses I'm releasing to you, basing on the Koopalings. I present Iggy and Wendy!
This Iggy is the third I code (the others had somewhat stranger behaviors...). He is a very simple boss: He walks and shoots magic... or several fireballs at once. His wand color determines the attack. When hit, it will retract to his shell and follow you or, if with low HP, will jump randomly. Showtime!
Next, Wendy. This one is more... refined, and is more difficult than Iggy (quite). First thing: she has more HP than Iggy (double). Second: she can retract into pipes when hit. Her attacks include: the donut projectiles from SMB3... and her pipe combos: a humongous fire spit and her kamikaze spiky ball bombing (come of these balls are heavy enough to stun you!). Her death motions are the most creative thing I could come with in a sprite (that's it, I am doomed in this department). Video Time!
The bosses are inside my C3 pack. The link will be at the end of this post, so use them well!
MUSIC!
Finally, the super novelties of mine... MUSIC! After several years trying and practically giving up several times, I managed to port! We already have, in SMWC, four ports of mine (thanks a lot, Teows, Hazel, Pinci and several dudes that helped me!). Now, for this C3, I will release here, before submitting of course, three more ports, all of them from Zelda: Oracle of Seasons:
1 - Level 2: Snake's Remains (unsampled)
2 - Level 5: Unicorn Cave (sampled)
3 - Level 8: Sword and Shield Maze (sampled, and it is pretty accurate).
You can hear the SPCs here. The .txts are in the pack in the link below.
MAJOR C3 2020 PACK!
BOSSES' ROUTINES