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Coin problem

Sometimes, when I place the coins in an area in a screen, they don't appear during the gameplay. Can someone please tell me what is the problem with this?
Gotta aim fast.
It's probably due to item memory.

SMW keeps track of which items (coins etc.) have been collected, so when you re-enter a room through a pipe or door, they stay collected and don't re-appear.

When you collect something, SMW treats everything on the same screen and the same X position as "collected".

Your issue may be that separate sublevels affect each other (i.e. if you collect a coin in level 105, then take a pipe to 106, the coin in that position doesn't appear). To make sure that the level don't affect each other, change the item memory index (#lm{MARIO69}) so that each sublevel has a different index. (You can use index 3 to disable item memory altogether.)