Originally posted by Vash the fairytailThis powerup has a serious bug.
When getting a P-balloon, the graphic does not display correctly with the Mario Hammer, Boomerang, and Penguin.
Please improve.
Hello, there is an easy fix for these!
You'll want to open up powerups_files/powerup_misc_data/tilemaps.asm
You'll see a bunch of code tables in the line of text.
First, we'll fix the Penguin suit. You'll want to go to line 129 and you'll see this line of text.
Codedb $3D,$3E,$3D,$7F,$7F,$2A,$3B,$25 ;9
Change the value $3B to $29. The line of text should now look like this:
Codedb $3D,$3E,$3D,$7F,$7F,$2A,$29,$25 ;9
That should fix the issue with the Penguin suit. Now for the Hammer and Boomerang Suit, it won't even require modifying with the tilemaps.asm (though you still could if you wanted to.) Using YYCHR, you can simply copy each powerups' corresponding balloon tile (they are in their gfx files, just not on the correct tile) to the 32x32 tile 3B (last page, third row, rightmost tile). The tile (outlined in red) should have placeholder graphics that looks like this:
Save and then insert powerup_gfx.asm via asar again. Hope this helps.
mariofreak4500
mariofreak4500