I've been far to inactive to know how these things work.
So I want to change Mario's palette using Erik's Custom Mario Palette's Patch.
Unfortunately, the readme doesn't say anything about how to patch this to the ROM. I want to use levelasm.
1. Do I have to use levelcode or initcode? Which code would load the patch?
2. Do I have to patch cusmarpal.asm to the ROM using a defined FreeRAM adress stated in that file? Originally it is $0F50.
3. Do I have to change !levelnum to the desired level? Wouldn't that mean I have to use 20 different copies of those .asm files for 20 different levels?
I play different games on Twitch, I did speedruns of Pokemon Red and Gold, Mario Party 4, but I also do SMW stuff.
I only stream to make progress on my hack currently. Check out
my twitch!
Exits done: 50, Overworld: 99%
Play through Taomb Demo 3
Taomb is alive again. Check my Twitch as I work on in it when live.