File Name: | Angry Sun / Happy Moon |
Submitted: | by Sonikku |
Obsoletes: | Angry Sun |
Authors: | Sonikku |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | The Angry Sun from Super Mario Bros. 3. It's locked on the screen horizontally and remains dormant until Mario reaches a certain screen (customizable with the first extra property byte), at which point it starts spinning in circles and swooping down in attempt to hurt Mario. It can be killed with a star or a thrown object. If the Extra Property Byte 2's first bit (i.e. set it to 1) is set, it will instead use the Super Mario Maker 2 graphics set and animations. Setting the Extra Bit will cause the sprite to look like the Happy Moon enemy from Super Mario Maker 2. Touching it will cause it to instantly kill all sprites that are not set to "Invincible to star/cape/fire/bouncing blk". Do note that while the SMB3 graphics are in effect, the Happy Moon will NOT display properly. You will need to remap the sprite if you wish to have the Happy Moon and SMB3 Angry Sun available in the same ExGFX file. Note that this sprite disables L/R scrolling for any level it's put into in order to prevent an issue with following the screen. 7/12 update: removed debug code that was causing the enemy to die when pressing down |
Screenshots: |