Language…
17 users online: Astrakitu, Batata Douce, Blizzard Buffalo, cozyduck, Foxy_9000_, Fozymandias, Housemeister, japexican007, MorrieTheMagpie, OrangeRock57, ppp9q, schema_tuna,  shovda, sinseiga, temsuper1, Tsquare07,  YouFailMe - Guests: 261 - Bots: 326
Users: 64,795 (2,376 active)
Latest user: mathew

Super Mario Maker 2 General Discussion

  • Pages:
  • 1
  • 2
The Hacking of PuyoPuyo. Come join the fun, friends. 『いけいけ団長、頑張れ頑張れ団長!』
Help us raise funds for the Armed Forces of Ukraine. #ДопомагаємоРазом / #HelpTogether
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
Views:
Time:
6 users online: o imamelia, o o FPzero, o bebn legg, o Nameless, o Major Flare, o o Scrydan - Guests: 69 - Bots: 160Users: 69,666 (9,999 active)
Latest: Year 2020
Tip:
Very good! I haven't uploaded even 10 yet but who knows?

Been busy with some things so I haven't quite got the time to work on some levels yet.

How does uploading levels work? Do you have to have a Nintendo online account to do it? If you get an account, upload one or more levels, and then let the subscription lapse, will all the levels that you uploaded no longer be playable, or will they still be there?

----------------

I'm working on a hack! Check it out here. Progress: 64/95 levels.
i love how slopes were added, we get more course themes and the super mario 3d world game style
Version 2 releasing on Thursday!

New stuff:

-Spike
-Pokey
-Frozen Coin
-P Block
-Dash Block (Super Mario 3D World style only)
-Master Sword powerup (aka play as Link) (Super Mario Bros. style only)
Major update incoming!



New stuff:

  • SMB2 Mushroom
  • SMB3 Frog Suit
  • SMW P-Balloon
  • NSMBU Super Acorn and Boomerang Flower
  • Cannon, Propeller, and Red POW Boxes
  • Goomba and Bullet Bill masks
  • Koopalings
  • Mechakoopas (both the original from SMW and a bunch of new variants)
  • OVERWORLD MAKER (and it's SMW-styled to boot!)

More new features than what I would have specific ideas about making in the immediate future, but I don't really wanna cram them in a level just for the sake of using them.

Originally posted by Luigi-San

  • SMB3 Frog Suit

  • SMW P-Balloon

  • #fim{:D}

    Originally posted by Luigi-San
  • Mechakoopas (both the original from SMW and a bunch of new variants)

  • Now I'm kinda sorta thinkin about starting a level partially inspired by Quickman's stage.

    I also like how the 3D World style has on/off blocks now.

    Originally posted by Luigi-San

  • OVERWORLD MAKER (and it's SMW-styled to boot!)

  • Dang, now it's almost like a rudimentary game-maker. Calling it now, someone will make "Kaizo Mario Maker"
    Legacy custom music
    A site with a non-useless dislike button
    SMW hacking channel

    Going into the Super Worlds and seeing every one of those being named "Super __ World" is kinda disappointing. Seems like it's all just "Super (Maker alias) World" and here I was thinking about "Mario's Chex Mix Adventure" as a name. Still doesn't diminish what fun I have actually making levels tho.
    Legacy custom music
    A site with a non-useless dislike button
    SMW hacking channel

    My first level, tips would be very helpful

    T0K-N2K-90G
    Not sure if anyone is interested but I built a few levels in smm2.

    Everlasting: P6T-J3T-CPG
    Spin-or-DIE: OCC-1KJ-NXG
    Is it bad that I still haven't gotten around to finishing a level yet? I've been so busy with my many RPGs, and add the somewhat cumbersome interface - no stylus here, my Wacom Intuos is one of the ones with a tip rather than a nub, might try to cop a Switch-compatible stylus sometime, 3DS honestly feels more fun - and lack of any sort of customization - which I don't blame Nintendo for, it's hard to do PC-game-modding-level custom asset creation on a console - and it feels a bit lesser compared to Lunar Magic. But I still wanna make a level with it. Any advice?
    HackPortsASM"Uploader"

    Originally posted by lion
    Is it bad that I still haven't gotten around to finishing a level yet? I've been so busy with my many RPGs, and add the somewhat cumbersome interface - no stylus here, my Wacom Intuos is one of the ones with a tip rather than a nub, might try to cop a Switch-compatible stylus sometime, 3DS honestly feels more fun - and lack of any sort of customization - which I don't blame Nintendo for, it's hard to do PC-game-modding-level custom asset creation on a console - and it feels a bit lesser compared to Lunar Magic. But I still wanna make a level with it. Any advice?

    Meh, a lot of people don't even finish SMM levels at all. It's understandable considering the amount of time you spend on other projects. You're trying to make a level in SMM on 3DS?
    Your layout has been removed.
    Originally posted by practically
    Meh, a lot of people don't even finish SMM levels at all.

    I've still started more levels than I've actually uploaded thus far, and it seems like I'm less likely to finish a level if I've already posted screenshots of it, so that could be why I haven't made an actual level thread yet. Also, I have more Switch games that have kinda taken the spotlight.
    Originally posted by lion
    Any advice?

    Think about concepts and gimmicks that sound fun but would be way more difficult to implement in SMW, and run wild with it.
    Legacy custom music
    A site with a non-useless dislike button
    SMW hacking channel

    • Pages:
    • 1
    • 2