It always floors me how you can just keep on crafting sprites like this like it's nothing. I genuinely enjoy this style of sprite - vanilla at heart, but given a unique twist that totally changes how one interacts with the thing (winged, line guided, etc.).
Originally posted by AeonNice sprites! The line-guided spring is 100% my favorite so far due to how flexible it is (as most line guided sprites are I guess), but I also really like the splitting thwomp.
Flexible, that's the word I'm looking for. Good for becoming a
part of a setup without being the whole setup, which is fuel for interesting design. They're also tailor-made for shenanigans if you do know some ASM, like with the splitting Thwomps (personal favorite):
Originally posted by ErikIt's still unbelievable for me how much my ability improved
Nowhere to go but up! Thank you for sharing these with us. (And best of luck to you should you decide to keep after those ceiling triangle blocks - I don't care to imagine what a headache those must have been to get to even an alpha state...)
... you know, considering.
(Also, I regrettably couldn't get the beet platform working, it kept crashing when moving four tiles offscreen after spawning. There are non-SA1-hybridized sprite flags under .arLabelA9, but it didn't seem to like LoROM either.)