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Screenshots & Videos Thread 6.5

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More action with Princess Peach and time lifts.

Gif 1
Gif 2
Unless you meant this hack to be kaizo, some of the parts in the vertical room seem to be too tight.

Anyway, good luck with that!
I have a Discord server as well! (by joining, you agree to the rules)
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Basically, I believe in peace and bashing two bricks together.

Yeah, the jump right before the Mega Mole on the second gif seems abnormally hard. Great job either way, I really like how you used the red/blue timed lifts (the vertical section in particular looks really fun).
speaking of unintentionally kaizo, i'm making a line guide level [1mb gif]

Russianman in your first gif i think you need to find a way to make it clearer you have to land on the green platform first. usually with platforms liek that i instinctively jump on the ones closest to me first, and if that would make me trapped... well I guess it isnt really that big of a deal lol since there's a checkpoint right there. But something to mention i guess.
The other gif looks really good, but the death blocks should probably stand out more as a hazard (they look like a regular platform, especially in a platform intensive section where you dont have time to really look at/focus on the blocks themselves. A good way to check is to see if they look like a hazard out of your peripheral vision. Colour is the easiest way to make this indication, usually)
ask me if i give a f*ck...
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Unless you meant this hack to be kaizo, some of the parts in the vertical room seem to be too tight

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Yeah, the jump right before the Mega Mole on the second gif seems abnormally hard.


It's not really that difficult. I don't have problem clearing entire level, and someone tested my level said it's not very difficult... though I need more playtester's opinions.

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i think you need to find a way to make it clearer you have to land on the green platform first.


um, I thought blue coins and arrow of blue coins are clear enough to tell player that thay should land on that platform first.

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death blocks should probably stand out more as a hazard


yeah, maybe i should make them stand out. maybe color them orange?

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Great job either way, I really like how you used the red/blue timed lifts (the vertical section in particular looks really fun).


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Anyway, good luck with that!


thanks a lot #tb{^V^}

Originally posted by Hobz
speaking of unintentionally kaizo, i'm making a line guide level [1mb gif]


looks pretty good so far!
Hello? I'm in the news today.

I was in September 2018 to celebrate the Halloween party among the Egange Cocoming movie theaters.

More important than that, the local name (Egchangel Cocoming) and Super Mario suddenly appeared!

I knew how to connect the pipes and I was surprised to see them coming up from the top.

What's that guy Mario?

And, we're going to be taking part in this year's new Halloween event. Do you guys know that?

It's not Halloween at this time, so don't worry.

I live with Lucky-Ming, so please help me with this Halloween.#w{:>}









---------------------------------------
By. Egg Angel Coaching : Han Me-So
I love you! I'm a girl.

As it snows, the atmosphere is very unstable and lightning keeps hitting me. ㅠㅠ

I like the cartoon character of the girl the most.

This place will update photos every month.
Those are not screenshots.
Twitter
Originally posted by Giftshaven
Those are not screenshots.



Even if it wasn't a screen shot, I used the text to get the Halloween image.

It's a local name called Egg Angel Cocoming, so Super Mario suddenly appeared in Korea before.

I'll explain in detail why it came out through the connection of this pipe, but knowing what it is, it's only natural.

I need you to tell me why Super Mario is here.

---------------------------------------
By. Egg Angel Coaching : Han Me-So
I love you! I'm a girl.

As it snows, the atmosphere is very unstable and lightning keeps hitting me. ㅠㅠ

I like the cartoon character of the girl the most.

This place will update photos every month.
lmao did you take a wrong turn somewhere what are you doing in this thread

e: so im not a part of the problem, things are going well lol
ask me if i give a f*ck...



please excuse the terrible quality, and yeah I know the Nico Nico Nii is cut off, I fixed it
"Glauben Sie nicht alles, was Sie im Internet lesen." - Karl Marx
Hey guys!
Recently i finished a level i made for the "Kochobo Dourado", a brazilian collab hack hosted by the Mario Hacks website.
It's an Ice Castle themed level designed around the use of Frozen Blocks (the ones we can melt with fireballs) and ice physics for sliding.

Here's a video of the full level: Palacio Congelado

Note that the text in the level is in portuguese, but the video description has translation of all text seen in the level.

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Also, @Fullcannon, that's a nice overworld you have there! I like the world themes!
However, i have a few suggestions for stuff that don't look quite good right now.

First, i'd say you could have a little more variety in paths. right now, almost every path is a straight line from one level to the other, it makes the worlds look a bit "square", and it looks a bit weird. I'd say you could try using some curves and diagonal paths to make each world's layout different.
Also, i'd recommend you use defined level graphics and paths for every world, the forest world looks really confusing right now as there's no clear indicator for what's a level and where we can move. The pipe world could use some paths as well.
Also, the bloody world has some weird palettes with the decorations and stuff. And speaking about palettes, the special world ones for the last world don't look pleasing, the yellow is too bright!
My Youtube Channel
world 1 for a yoshi's island style hack. working with killroy on it.


Pretty rad, I love Yoshi's Island
"Glauben Sie nicht alles, was Sie im Internet lesen." - Karl Marx
Guess I'm posting to the Forums now.#smw{;)}

After some sudden spurts of creativity, I tried my hand at a multitude of different GFX things. Not much is really finished, but enough to show it bit of.


Originally posted by Flagpole1up
Guess I'm posting to the Forums now.#smw{;)}

After some sudden spurts of creativity, I tried my hand at a multitude of different GFX things. Not much is really finished, but enough to show it bit of.



This is very cute! I like the blocks a lot.
Originally posted by Flagpole1up
Guess I'm posting to the Forums now.#smw{;)}

After some sudden spurts of creativity, I tried my hand at a multitude of different GFX things. Not much is really finished, but enough to show it bit of.


The gfx of these blocks kinda remind me of M&L Superstar Saga blocks. Was that your inspiration in drawing them?
Originally posted by Darolac
Originally posted by Flagpole1up
Guess I'm posting to the Forums now.#smw{;)}

After some sudden spurts of creativity, I tried my hand at a multitude of different GFX things. Not much is really finished, but enough to show it bit of.


The gfx of these blocks kinda remind me of M&L Superstar Saga blocks. Was that your inspiration in drawing them?


Yeah pretty much, I was looking for some unique design of the Question-Blocks and Superstar Saga's stood out to me.
That's very cute looking.





Some OW stuff
I've been designing levels in my downtime on vacation, although I cannot access Discord or see images hosted elsewhere. Anyways:



With this gimmick in mind, here are some setups.



(1) How can Mario avoid hitting exactly 10 coins?
(2) The shell will hit the coin block 8 more times, so Mario better reach that green coin fast!
(3) The goal tape is right there!
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