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Need help with Dominator's SMW custom musics.

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Hi guys! I downloaded Dominator's SMW Custom Musics pack from the archive.org site but there's a sampled music of Ruins in Shin Megami Tensei made by Dominator won't works on AddmusicK and as Roberto Zampari was able to make it work and to use it for some levels in Luigi's Misadventure 2. I would like use it for another SMW hack.

You can download it from my files in my account to verify that.
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
Seeing the txt, it's supposed to work as #amk 2 is there...
Which message did you get from AddmusicK while trying to insert the music?
I do it but by leaving "öpÜð" there is:

Error: File "music\others\öpÜð.txt" not found.

And by writing "Shin Megami Tensei - Ruins (Dominator) there is:

File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 3:
Note data must be inside a channel!
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 3:
Note data must be inside a channel!
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note data must be inside a channel!
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note data must be inside a channel!
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note data must be inside a channel!
There were errors when compiling the music file. Compilation aborted. Your ROM has not been modified.
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
Sorry, I made a mistake, there is not amk2 in the txt. Put #amk2 in the top of the txt. BTW, did you put brr in samples folder or optimized?
Also,
Originally posted by Brutapode89
Error: File "music\others\öpÜð.txt" not found.
Change \ for / (Sariel helped me there)
Another question, make sure to put your txt in originals folder, inside music folder. Apart from that, don't know what could it be. Try that and inform us!
I changed \ for / and there is:

File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 5:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 5:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 5:
Note's pitch was too high.
There were errors when compiling the music file. Compilation aborted. Your ROM has not been modified.
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
In that case, lower octaves (for example from o6 to o5, lower them by one). Seeing the txt, don't touch those o1 and o2, try lowering the others, I would recommend making a copy of the txt in case of mistakes.
Always:

File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 4:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 5:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 5:
Note's pitch was too high.
File: others/Shin Megami Tensei - Ruins (Dominator).txt Line: 5:
Note's pitch was too high.
There were errors when compiling the music file. Compilation aborted. Your ROM has not been modified.

And brr are:

20_KICK1(757.brr
24_snare_g(757.brr
60_âNâèü[âôâMâ^ü[(sdk3.brr
71_SlapBass(757.brr
94_âIâJâèâi(yi.brr
A3_cha(757.brr

Did you think accents on letters for samples is the big problem?
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
I don't think accents affect that.
If note's pitch is still high lower them more (one by one). Keep in mind that SMW can't use more than o6. It's similar to echo buffer issue, you have to use lower numbers to make the port work.
There wasn't o6 in the txt.
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
Better then. Just lower the ones in your txt.
Only the octaves, don't change anything else.
Oh! There was green letters when I made a copy from the txt file.

The original txt file was:

Code
;title=”pšÐi^E—_“]¶
sBC
_20_24_60_71_94_A3_FF

"U=@0$F3$20$26$ED$0F$DA v250 y10 o1"	;ƒoƒXƒhƒ‰
"S=@0$F3$21$13$ED$7F$F6 v250 y10 o2"	;ƒXƒlƒA

#0
	$EF $2F $30 $30;Echo vbits/volume
	$F1 $0A $10 $01;Echo delay, feedback, filter
	t73 w192;
 q7F
$F4 $02

r32
/

@0
$F3 $24 $08;‰¹FÝ’è
$ED $7F $E8;ƒIƒJƒŠƒi
p48,12

v250
$DB $88

o3

(11)[d2^4a4>c4
<b2^4g4f4
d2^4a4>c4
d2^4<b4g4
d2^4a4>c4
<b2^4>c4d4
<a1^1^2
d2^4a4>c4
d2^4<b4g4
>c4<a4f4g4a4
b2^4g2
f2^4g4a4
b2^4g4>d4
c8<b8a1^1^4

@0
$F3 $25 $05;‰¹FÝ’è
$ED $7F $EB;757cha
p24,48
o3
d4e4f4g4a4
b2^4g4>d4
c8<b8a1
b2^4g2
f8g8a8g8f8e8d8c8e8d8
e8f8g8a8
$EB $60 $30 $FE g2^4
$EB $00 $00 $00 d8e8f8g8a8g8b8a8>c8<b8
g8a8b8>c8d8c8d8e8f8g8

@0
$F3 $24 $08;‰¹FÝ’è
$ED $7F $E8;ƒIƒJƒŠƒi
p48,12
o4
e2^4c4g8r8
g1^1^4
f8e8<b1^4
f8g8a8g8b8a8>c8<b8a8b8
e8g8b8>d8<b8g8b8g8>d4
c2^4<b4>c4]1
o3
g+1^4

;

 #1 l8;
 q7F
$F4 $02

r32
/

@0
$F3 $24 $08;‰¹FÝ’è
$ED $7F $E8;ƒIƒJƒŠƒi
p48,12

r8^16

v150
$DB $4F

(11)1
o3
g+1^16
;



 #2 l8;
 q7F
$F4 $02

@0
$F3 $22 $04
$ED $7F $E0
p24,24

v210
$DB $4B

$F4 $01
r32
/

o3
(31)[dfa>c<afaf>cc<afaf>cd<bgbg>ddfddfd

(34)1
(33)1
(32)1
(33)1

(34)1
(33)1
(32)1
o3
eg+b>d<bg+bg+>ddfddfd

(34)1
(33)1
(32)1
(33)1

(34)1
(33)1
(32)1
o3
eg+b>d<bg+bg+>d<b32

;

 #4 l8;
 q7F
$F4 $02
S
r32
/

[r2^4g4g4]32
;

 #5 l8;
 q7F
$F4 $02

@0
$F3 $23 $05;‰¹FÝ’è
$ED $7F $F2;757SlapBass

v220
$DB $4D

r32
/

o5
[d4^8d8d4a4f4
c4^8c8c4g4e4
d4^8d8d4a4f4
e4^8e8e4b4g4]4

(61)[d4^8d8d4a4f4]1
(62)[e4^8e8e4b4g4]1
(63)[f4^8f8f4>c4<a4]1
(62)1

(61)1
(62)1
(63)1
o5
g4^8g8g4d4<b4

(63)1
(62)1
(61)1
(62)1

(63)1
(62)1
(61)1
o5
e4^8e8e4b4g+4
;

 #7 l8;
 q7F
$F4 $02

U

r32
/

[e4^8e8e4e4e4]32

;
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- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
That txt is quite complex... sorry, I've tried to insert it in a rom and it isn't working. I think I'm missing something... ask Roberto Zampari or any music porter or mod. Sorry, I've tried.
I ask Roberto Zampari but he's not answering me even by private messages.
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
It's actually an AddMusicM port, and that sBC_20_24_60_71_94_A3_FF is used to define which sample will be used in that port.

It should comes with an blist.txt, though the one you provided is missing. However, with obvious BRR file name, I managed to fix it properly.

Here you go. I know fixing these Japanese ports would be so tricky at some point, so don't hesitate to ask in forum!
Originally posted by tcdw
It's actually an AddMusicM port, and that sBC_20_24_60_71_94_A3_FF is used to define which sample will be used in that port.

It should comes with an blist.txt, though the one you provided is missing. However, with obvious BRR file name, I managed to fix it properly.

Here you go. I know fixing these Japanese ports would be so tricky at some point, so don't hesitate to ask in forum!


OH! It's working now! Thank you very much, tcdw! You're so nice!
- Current game playing: Final Fantasy VII Rebirth (PS5)
- Last game completed: The Legend of Zelda: Twilight Princess (GC)

Currently working on The Mario's Greatest Adventure, Mario & Stitch: Part I and Super Mario World Re: Master Quest 1. My next projects will be Mario & Stitch: Part II, Mario & Stitch: Part III (MSU-1 only)
List Graphics. OLDC 2021.Online BG Ripper.
Code
Originally posted by tcdw
It's actually an AddMusicM port, and that sBC_20_24_60_71_94_A3_FF is used to define which sample will be used in that port.

It should comes with an blist.txt, though the one you provided is missing. However, with obvious BRR file name, I managed to fix it properly.

Here you go. I know fixing these Japanese ports would be so tricky at some point, so don't hesitate to ask in forum!

Yes, tcdw, cool this port, i have this music in AddMusicK
And you can consert the music "Mother 3 - Natural Killer Cyborg" by Dominator, the unfix is, this music haven't echo
I put kind of sample and, there was no reverb, fix it please, I'll tell you the details
The details is


The dumper is: Hadron
The date is "12/23/2012"
Did you know that you can change the date? Yeah, huh
And the AddMusic is: M (AMM)

link

And the name of spc is "Mother3- NKCyborg.spc"
Your layout has been removed.
Please do not needlessly bump year old threads with non-relevant information.
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