I'm so glad that you're thinking of making the Buzzies actually slide in their shells instead of just landing on their feet. It's an inaccuracy that I encounter all the time (in addition to custom enemies generally being immune to shells) that always bugged the crap out of me. It also just makes for a more interesting enemy.
Originally posted by Tahixham
As it's a the equivalent to a fortress - we should have a boss. It's on its way! I'm scrapping that Boom Boom boss I used that's from the sprite section and coming up with alternatives (Boom Boom related tho).
Are you making an alternative 1 of Tsutarja‘s Boom Boom? In SMB3,
1. Boom Boom suppose to run against Mario inside of running back and forward. Then he trips over after running for a couple of seconds and stands up and runs again.
2. Mario can attack Boom Boom with fireballs. Take 9 fireballs until he’s defeated.
3. Boom Boom also works with LX5’s custom power ups.
4. Instead of 4 jumps, jump on Boom Boom 3 times until he’s defeated.
5. Using cape spinning or tail spinning attacks will work if Mario is close to Boom Boom. Take 9 spin attacks to defeat him.
6. Boom Boom will jump super high or grow wings and fly around when the extra bit is set.
7. Jumping on Boom Boom spawns score sprites.
I hope it turned out better than the original game. Good luck.