File Name: | Metal Slug 5 - Mission 2-1 (Windy Day) |
Submitted: | by Big Brawler |
Authors: | Big Brawler |
Type: | Ripped |
Purpose: | Background |
Description: | The beautiful mountain BG from the second mission of Metal Slug 5, The zip contains the Sample level, Palette, ExGFX and Map 16 |
Screenshots: |
Removal Reason(s):
- The dithered gradient in the sky somehow got messed up in the ripping process, and as a result, it is abruptly interrupted by random colors, ruining its continuity and smoothness. There are also two 8x8 tiles cutting off the sky gradient (tiles 203 and 20A to be precise).
- Part of the submission unnecessarily uses palette row 4, which is used by important SMW objects, when it could be using palettes 0 or 1, which are often reserved for custom backgrounds (reminder that colors 08 and 18 aren't used by the status bar, as they're Layer 3 transparency and as such, they're fine to overwrite).
- Your palmask overwrites the back area color even though it's not used by your submission.