Language…
21 users online: akawo, Alex No,  AmperSam, CharlieUltra, DanMario24YT, deadworld2009,  DeppySlide, edgar, Green, Hammerer, Heitor Porfirio, JezJitzu,  MarioFanGamer, Metal-Yoshi94, MistaX88, Nayfal, Pink Gold Peach,  Telinc1, timeisart, Tulip Time Scholarship Games, wye - Guests: 287 - Bots: 453
Users: 64,795 (2,370 active)
Latest user: mathew

Metal Slug 5 - Mission 2-1 (Windy Day) by Big Brawler

File Name: Metal Slug 5 - Mission 2-1 (Windy Day)
Submitted: by Big Brawler
Authors: Big Brawler
Type: Ripped
Purpose: Background
Description: The beautiful mountain BG from the second mission of Metal Slug 5, The zip contains the Sample level, Palette, ExGFX and Map 16
Screenshots:

Removal Reason(s):
  • The dithered gradient in the sky somehow got messed up in the ripping process, and as a result, it is abruptly interrupted by random colors, ruining its continuity and smoothness. There are also two 8x8 tiles cutting off the sky gradient (tiles 203 and 20A to be precise).
  • Part of the submission unnecessarily uses palette row 4, which is used by important SMW objects, when it could be using palettes 0 or 1, which are often reserved for custom backgrounds (reminder that colors 08 and 18 aren't used by the status bar, as they're Layer 3 transparency and as such, they're fine to overwrite).
  • Your palmask overwrites the back area color even though it's not used by your submission.