C3!?!?!?!
That means it's time for my life's work, my magnum opus, the game I've wanted to make my entire life (and I've been around awhile).
Welcome back to Ganymede!
This thread will be updated throughout Day 1 so check back for more information. There is now a trailer, screenshots and a lot of text.
Please bear in mind, I've spent whole days refining the hack as much as I can. You'll still experience the odd graphical anomaly, wonky palette or other such things which are not acceptable in a finished product. I tried to keep these at a minimum but there was a shit ton of ground to cover. I know about almost all of the things you'll encounter which need fixing.
Ganymede is a hack I've been working on since late 2013. It started off as a 'choconilla' hack which was all about taking level design seriously and creating a big hack full of fun levels. Then I heard an album and I fell in love with it, and from that, the seed of something much bigger took root. Thoughtful Mario World became Ganymede sometime in early 2016, Mario became The Man on the Boat, and a hack which was to have zero focus on story has grown into something which is really not like any other hack you'll find on this site.
Ganymede is still far from done, as the vision I have for it is extremely ambitious. But even now, there are few hacks as large, as complex, and as unique. I'm seeking to make this an experience you'll never forget, and it's not just the story and the graphics. Ganymede also features extensive gameplay changes and enhancements that seek to take all the elements of Super Mario World that are considered frivolous or pointless, and assign them attributes that make them absolutely vital to success. 1UPs now drive a custom health system. Coins power both the timer and a roulette reward system. Dragon coins are now food, which ties into all of the above.
Which is good for you, because Ganymede is a hard game. It is not hard like kaizo hacks are hard. Nothing in this game is (intentionally) unfair or punishing. You have infinite 'lives'. You won't lose whole levels of progress if you fail. But you have to be good, because Ganymede will test your Super Mario World skillset to the limit.
Join the Man on the Boat as he runs away from the world we all know and takes a harrowing, and often times frightening, journey across an island no one ever heard of, and faces all kinds of dangers and threats which are all suspiciously tailored to the darkness which has taken residence in his tired heart. It's a dark story full of Reality Corner style elements, with four unique endings, almost 70 levels and almost 90 exits.
This C3 demo features 12 playable levels. Five of them are the first five levels, five of them are sneak peaks at levels which are found later in the game, and one of them is a special level which recreates the entire first world of Super Mario Bros., which thanks to the special mechanics of this hack, is a lot more challenging and difficult than you're expecting. Bonus levels still have some vanilla elements, and maybe a graphical resource or three I didn't make. All the rest of the graphics are my own original content. No two levels look alike.
Without further ado, give it a try today. If you've played previous versions of the hack, there's still plenty for you to experience anew in this version. I know there is a great deal of other great hacks and submissions vying for your attention this C3, so I am very grateful to you for giving my work your time. I promise you'll be glad you did.
Now, here's a ton of screenshots. I'll try to have a video walkthrough up at some point.
INTRO AND WORLD MAP
LEVEL 1: RED STEPS
LEVEL 2: THE DYING LIGHT
LEVEL 3: UP TOP AT TWILIGHT
LEVEL 4: DUNKE'S WETWORKS
LEVEL 5: BACK OF MY EYELIDS
BONUS LEVEL 1: A STEP OFF THE EDGE
BONUS LEVEL 2: THE EPHEMERAL EAVES
BONUS LEVEL 3: FEAR FOR THE WORST
BONUS LEVEL 4: CANOPY CAUSEWAY
BONUS LEVEL 5: HALLS OF SCISSION
There's also the super bonus level, WHERE IT ALL BEGAN. You can check that one out for yourself!
That means it's time for my life's work, my magnum opus, the game I've wanted to make my entire life (and I've been around awhile).
Welcome back to Ganymede!
This thread will be updated throughout Day 1 so check back for more information. There is now a trailer, screenshots and a lot of text.
Please bear in mind, I've spent whole days refining the hack as much as I can. You'll still experience the odd graphical anomaly, wonky palette or other such things which are not acceptable in a finished product. I tried to keep these at a minimum but there was a shit ton of ground to cover. I know about almost all of the things you'll encounter which need fixing.
Ganymede is a hack I've been working on since late 2013. It started off as a 'choconilla' hack which was all about taking level design seriously and creating a big hack full of fun levels. Then I heard an album and I fell in love with it, and from that, the seed of something much bigger took root. Thoughtful Mario World became Ganymede sometime in early 2016, Mario became The Man on the Boat, and a hack which was to have zero focus on story has grown into something which is really not like any other hack you'll find on this site.
Ganymede is still far from done, as the vision I have for it is extremely ambitious. But even now, there are few hacks as large, as complex, and as unique. I'm seeking to make this an experience you'll never forget, and it's not just the story and the graphics. Ganymede also features extensive gameplay changes and enhancements that seek to take all the elements of Super Mario World that are considered frivolous or pointless, and assign them attributes that make them absolutely vital to success. 1UPs now drive a custom health system. Coins power both the timer and a roulette reward system. Dragon coins are now food, which ties into all of the above.
Which is good for you, because Ganymede is a hard game. It is not hard like kaizo hacks are hard. Nothing in this game is (intentionally) unfair or punishing. You have infinite 'lives'. You won't lose whole levels of progress if you fail. But you have to be good, because Ganymede will test your Super Mario World skillset to the limit.
Join the Man on the Boat as he runs away from the world we all know and takes a harrowing, and often times frightening, journey across an island no one ever heard of, and faces all kinds of dangers and threats which are all suspiciously tailored to the darkness which has taken residence in his tired heart. It's a dark story full of Reality Corner style elements, with four unique endings, almost 70 levels and almost 90 exits.
This C3 demo features 12 playable levels. Five of them are the first five levels, five of them are sneak peaks at levels which are found later in the game, and one of them is a special level which recreates the entire first world of Super Mario Bros., which thanks to the special mechanics of this hack, is a lot more challenging and difficult than you're expecting. Bonus levels still have some vanilla elements, and maybe a graphical resource or three I didn't make. All the rest of the graphics are my own original content. No two levels look alike.
Without further ado, give it a try today. If you've played previous versions of the hack, there's still plenty for you to experience anew in this version. I know there is a great deal of other great hacks and submissions vying for your attention this C3, so I am very grateful to you for giving my work your time. I promise you'll be glad you did.
Now, here's a ton of screenshots. I'll try to have a video walkthrough up at some point.
INTRO AND WORLD MAP
LEVEL 1: RED STEPS
LEVEL 2: THE DYING LIGHT
LEVEL 3: UP TOP AT TWILIGHT
LEVEL 4: DUNKE'S WETWORKS
LEVEL 5: BACK OF MY EYELIDS
BONUS LEVEL 1: A STEP OFF THE EDGE
BONUS LEVEL 2: THE EPHEMERAL EAVES
BONUS LEVEL 3: FEAR FOR THE WORST
BONUS LEVEL 4: CANOPY CAUSEWAY
BONUS LEVEL 5: HALLS OF SCISSION
There's also the super bonus level, WHERE IT ALL BEGAN. You can check that one out for yourself!
Chapter Two: Land of No Shame