Hey I remember playing this last time you posted a demo. I see there's a lot of fresh new levels. I played the top row and some of the ones in the bottom starting from the right.
In general I think this feels like a "setup tech demo" so far, if that makes any sense. I still appreciate the heart I see in all those levels, I see that you're not afraid to make what you feel like making. This just needs a little more cohesion and polish, and that's not for it to look professional, but really for a better player experience.
One could say the concept behind this level is risky and the execution really shows cause I got ambushed unfairly several times. The platforming is also quite precise and a little awkward with all the slopes.
This level is really slow and easy up to this point. This part is hard to predict and also hard to execute. After some tries I decided to pass on to other levels, I hope you don't mind.
I really love the first half of this ultrastar-lite, but the second half has a lot of riding 4-second platforms while nothing's happening, and this final part + the dragon coin right before is really weird and finicky.
It's almost like you kind of want to make a kaizo game sometimes, but the biggest portions of your levels don't match that. The difficulty spikes are pretty glaring and quite bothersome.
I fucking love this level (is it because of the music?? That's certainly a factor...), but sweet sky koopa trap right there (it's alright, if you acknowledge it as a trap)
I did not want to play this puzzle but it took a while to find a way to kill myself lol. I got it almost figured out, but I made a mistake that would've forced me to redo almost everything and I ended up giving up. This part is thankfully near the start, but I think it's overly finicky. You need to be very fast to grab the reserve mushroom.
I remember the dino rhino escort mission from that one other level from the last demo, I still think it's super sweet (idk if that's what I said last time but alas).
If I have some more free time (I actually don't but ended up stopping by anyways) I may comment on other levels. Furthermore, good luck with this!
It's easily the best thing I've done
So why the empty numb?