One sprite from SUPER MARIO BROS. 2 ,
Two from SUPER MARIO BROS. 3 ,
and a custom one .
In this thread I'm releasing four sprites I've done, with example images and GFX included, and for bith GIEPY and PIXI.
_______________________________________________
Starting with the Super Mario Bros. 2 sprite:
Cobrat
Extra bit: Yes
Custom Palette: No
Other: Uses extended sprite, includes special Quicksand blocks that are solid for the Cobrat but quicksand for everything else.
Image & video: https://youtu.be/RvgXV5XODTM
The red snake enemy from Super Mario Bros.2 / Doki Doki Panic. Some few people might have seen this on my filebin, but that version was for use with Romi's Spritetool which was discontinued. This .zip includes versions compatible with PIXI and GIEPY.
Cobrat stays hidden underground until the player approaches. At this moment, it will jump and begin moving around, chasing the player and firing projectiles. The projectile is included as an extended sprite. Setting the extra bit will change his behavior to jump, shoot and come back to his hiding place instead of jumping and moving around. His behavior was carefully made as accurate as what I've seen in SMB2.
Note: It wasn't tested since this was made around 2016 so it could give errors when being inserted with GIEPY. PIXI should work fine, so if there's any bug or incompatibility, let me know so I'll fix it.
_______________________________________________
Now with the two Super Mario Bros. 3 ones:
Bob-omb
Extra bit: Yes, but i don't remember what changed, I recommend to not use it
Custom Palette: Yes
Other: No
Image (from an canceled project, it's accidentaly using a wrong color for his shoes):
The Bob-omb, as seen and as it behaves in SMB3, though it uses the SMW's Goomba/Galoomba bouncy physics, but anyways. If you don't like SMW's Bob-omb (like me), you can use this one as an alternative.
Note: Same as above, though this one has higher chances of working. Also it explodes with the vanilla explosion effect, not the "BOMB" one seen in the image.
_______________________________________________
Lava Lotus
Extra bit: No
Custom Palette: Yes
Other: Uses cluster sprites, it is dynamic
Image (from my 8-bit like hack):
The aquatic plant form World 3 (and maybe others) in SMB3. It stores 5 lava balls inside her, then release them in a spread pattern.
This sprite was intended to be done with maximum accuracy and stability, so it was ported directly from SMB3's code while tweaking things like the screen range where the Lava Lotus refuses to spawn lava balls.
_______________________________________________
And now, my custom Mario-style sprite:
Bad Buddle
Extra bit: No
Custom Palette: No
Other: No
Image (from my 8-bit like hack):
Bad Buddle floats still in the air looking like an actual bubble, until the player approaches, where eyes will draw on his face and chase the player, popping on contact and pushing it away. Yes, a suicide bubble. If the player escapes his range (which can be hard, due to his speed), Bad Buddle will go idling again.
_______________________________________________
And now, the big download link:
DOWNLOAD
Userbar by Green Jerry
Also a Fortaleza Reznor user. If you... digo, si hablas español, hackeas, buscas ayuda, o simplemente se te da conocer gente, únete, somos puerta abierta.
Two from SUPER MARIO BROS. 3 ,
and a custom one .
In this thread I'm releasing four sprites I've done, with example images and GFX included, and for bith GIEPY and PIXI.
Starting with the Super Mario Bros. 2 sprite:
Cobrat
Extra bit: Yes
Custom Palette: No
Other: Uses extended sprite, includes special Quicksand blocks that are solid for the Cobrat but quicksand for everything else.
Image & video: https://youtu.be/RvgXV5XODTM
The red snake enemy from Super Mario Bros.2 / Doki Doki Panic. Some few people might have seen this on my filebin, but that version was for use with Romi's Spritetool which was discontinued. This .zip includes versions compatible with PIXI and GIEPY.
Cobrat stays hidden underground until the player approaches. At this moment, it will jump and begin moving around, chasing the player and firing projectiles. The projectile is included as an extended sprite. Setting the extra bit will change his behavior to jump, shoot and come back to his hiding place instead of jumping and moving around. His behavior was carefully made as accurate as what I've seen in SMB2.
Note: It wasn't tested since this was made around 2016 so it could give errors when being inserted with GIEPY. PIXI should work fine, so if there's any bug or incompatibility, let me know so I'll fix it.
Now with the two Super Mario Bros. 3 ones:
Bob-omb
Extra bit: Yes, but i don't remember what changed, I recommend to not use it
Custom Palette: Yes
Other: No
Image (from an canceled project, it's accidentaly using a wrong color for his shoes):
The Bob-omb, as seen and as it behaves in SMB3, though it uses the SMW's Goomba/Galoomba bouncy physics, but anyways. If you don't like SMW's Bob-omb (like me), you can use this one as an alternative.
Note: Same as above, though this one has higher chances of working. Also it explodes with the vanilla explosion effect, not the "BOMB" one seen in the image.
Lava Lotus
Extra bit: No
Custom Palette: Yes
Other: Uses cluster sprites, it is dynamic
Image (from my 8-bit like hack):
The aquatic plant form World 3 (and maybe others) in SMB3. It stores 5 lava balls inside her, then release them in a spread pattern.
This sprite was intended to be done with maximum accuracy and stability, so it was ported directly from SMB3's code while tweaking things like the screen range where the Lava Lotus refuses to spawn lava balls.
And now, my custom Mario-style sprite:
Bad Buddle
Extra bit: No
Custom Palette: No
Other: No
Image (from my 8-bit like hack):
Bad Buddle floats still in the air looking like an actual bubble, until the player approaches, where eyes will draw on his face and chase the player, popping on contact and pushing it away. Yes, a suicide bubble. If the player escapes his range (which can be hard, due to his speed), Bad Buddle will go idling again.
And now, the big download link:
DOWNLOAD
Userbar by Green Jerry
Also a Fortaleza Reznor user. If you... digo, si hablas español, hackeas, buscas ayuda, o simplemente se te da conocer gente, únete, somos puerta abierta.