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Blockreator assistance!

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I want to create a block in Blockreator that is solid for enemies, but not solid for the player. How would I go about doing this?
"What's 9 + 10?"
-Jah


It's simple: in the left tab, you have all possible offsets. So, in order to make the block passable for Mario, you'll want to edit all the offsets that mention him, such as Mario Above/Below/Sides/Head/Body (Cape and Fire does not count) and Wall Body/Feet. In these, you go in the right tab, select 'Misc.' and you should see a command 'Make this block passable'. Add it to these offsets. After you're done, go to the Sprite vertical and horizontal offsets and repeat, but selecting the command 'Make this block solid'. Then, click in 'Generate Code' and your block should be done.





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Well I generated the code,(I titled it “Psuedo-Solid blocks”) now what do I do with it?
How do make it work in game?
"What's 9 + 10?"
-Jah


Originally posted by ModernKiwi
Well I generated the code,(I titled it “Psuedo-Solid blocks”) now what do I do with it?
How do make it work in game?


Now, all you have to do is insert your block into your game using Gopher Popcorn Stew. There is this tutorial which explains in detail how you insert custom blocks in your ROM.





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Thanks for the help!
#smw{:peace:}
"What's 9 + 10?"
-Jah
and I want to make an On / Off block as in smm2 but when I insert and I test the block, it does not work. Can you tell me how to take it?


Originally posted by 0ne_bins211
and I want to make an On / Off block as in smm2 but when I insert and I test the block, it does not work. Can you tell me how to take it?

Please create your own thread for issues you have rather than posting in someone else's (especially if that thread is several years old; you should generally not bump threads older than a month, unless you have good reason for doing so). Alternatively, post your question in the general help thread.

To regardless answer your question, though, it depends on what isn't working. There are two parts to those blocks: the interaction, and the animation. The interaction is what custom blocks on the site handle; they generally do not handle animation on their own. You'll need to set up the animation yourself via ExAnimation (see specifically the "graphics" section).

If you have any additional questions regarding that, again, please make your own thread or post in the general help thread. I'll be closing this one for now.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
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