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Super Mario in a New Place by Guscraft808Beta2

File Name: Super Mario in a New Place
Submitted: by Guscraft808Beta2
Authors: Guscraft808Beta2
Demo: No
Featured: No
Length: 22 exit(s)
Difficulty: Normal
Description: This is a challenging hack, patch to a rom that the region is united states of america (USA)



Q:what is a challenging hack

A:is a hack that brings a serious challenge



you don't need to collect the evil coins on the second level (in the message, sorry for the thing that evil was mispelled evill)
Screenshots:
Hey there Guscraft808Beta2,

the majority of levels in world 2 have the "goal star" right at the beginning
as you can see here you enter the level and its instantly completed. this also happens in the first secret toad house. you can easily remove the goal from the spawn point. (also cutoff in desert ruins 3 right at the beginning)

and here then theres the ? blocks, which seem to count as exit. besides "forest woods 6" all of your levels have these at the first or 2nd screen, and sometimes you cant avoid them at all. remove them.

the 2nd stage, mushroom plains 2 starts with an empty black textbox. i guess it is supposed to tell you that the coins in this level are deadly.

lastly in world 3
aaaand here

theres no pipe. you cant go back to world 2, you are trapped here. the first level is cutoff and has the wrong exit path. you cant continue the hack because the path goes back to the left.
I always come back - W. Afton

pm me if you need someone to test your hack (easy - kaizo light), i'd love to help out and break it <3
please let me know some infos about your hack (exit amount, difficulty you aimed for, any special patches used like walljumping etc)

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Hey it turns out this is an edit of an already existing hack.

You'll be section banned if you submit something you didn't make again.