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If I start using PIXI, would I have to replace all of the sprites I inserted with Romi's Spritetool?

I have over 30 sprites inserted with Romi, most of which were an absolute pain to insert, and if I start using PIXI I'd have to replace all of the sprites with their updated versions. Between downloading all of the updated sprites, downloading the updated tools, moving everything to a new rom, organizing the old and new files...the process would take forever and would just be a mess.

Basically, I want to to know if it's possible to use both Romi and PIXI on the same rom, which is an incredibly stupid question, but I'm lazy and really don't want to essentially rework my entire hack around PIXI
your simplistic human mind cannot possibly comprehend the complexities of my thoughts
It is definitely not possible to have both on the same rom.

I remember reading a post somewhere stating that someone was working on a script that would remove all hijacks and sprites from either tool. If you wait around for that, you could just remove spritetool from your current rom and start using PIXI on it instead, all without having to start over on a new one.

EDIT:
Found the post about the script. It even has a dowload for it: https://smwc.me/1468909
First of all, there can be only one sprite tool on each ROM. In fact, PIXI is basically an open sourced Sprite Tool (including ASM code) and an albeit badly written tool (though it shouldn't cause that many problems, at least if you disable per-level sprites) which is another reason why you can't use both tools at the same time.

That being said, any inserter tool is incompatible with its predecessor, not just PIXI and may even remove data from the previous tool. AMK removes data from AM4 and AMM (and sample tool) and all of its songs and so does GPS with with BTSD but with blocks, both for the same reasons as PIXI: Having two tools doing the same thing is unnecessary, wastes space and shared hijacks (i.e. where the custom code is injected into the ROM) makes them incompatible anyway.

And besides, unlike GIEPY (which becomes the new, proper standard, uses a somewhat different sprite system than Sprite Tool and PIXI), PIXI supports Sprite Tool sprites natively if and only if they're coded for Xkas/ Asar whereas sprites for the already obsolete TRASM aren't supported (which for that matter is obsolete by another obsolete 65c816 assembler but still use just for Sprite Tool).
That being said, it's only a matter between assemblers and you can make them compatible with PIXI if you run them in Trashkas (found in the ASM folder) which should make the sprites Xkas/ Asar compatible and thus insertable with PIXI. You might need to do some minor tweaks for some faulty conversions but it should work most of the time.

(For that matter, GPS has it worse because BTSD supported the already compiled BIN blocks but because of their disadvantages, GPS removed support from it. And to converte them into GPS compatible blocks you have to run them through a disassembler and then set the offsets correctly. While the former is recommened to use a tool, the latter has to be done by hand especially since there isn't such tool to do that.)
Being honest? I don't think it is worthwhile yet to move to PIXI over Sprite Tool. First because there are many sprites (from other sites/japanese/private release ones) that are not found in SMWC and were still not converted to PIXI, plus the fact that this tool is badly coded, as MFG said. Sprite Tool does everything that PIXI does plus it is compatible with all sprites, even with the ones that only assembles in TRASM (I know TRASM is bad, but if they assemble and works, then I don't see any reason to convert them). It is not that hard anyways to convert TRASM sprites to xkas/asar.

Curious thing is even though it is a consensus that PIXI isn't that great, all Sprites from Sprites section are now in PIXI format lol, as you can see, soon you will be forced to use PIXI instead and SpriteTool will be gone forever. I'm glad that at least it is still possible to get those sprites in Sprite Tool format here. You just need to figure which is the correct name of each sprite.

If I were you, I would download all of these sprites before they are deleted.
PIXI broken.
Do not use until fix.
Continue with Beverage Tool.
I still have large collection for sprites made for Beverage Tool.
Originally posted by Yan
words

The sprites from the archive probably won't be deleted for a long time. (I'd even dare say they will never be deleted unless the site FTP gets hacked again.)
Also, staff members have agreed that the move to PIXI was rushed.
Right now, we are planning to move to GIEPY, which will support both PIXI and Sprite Tool sprites. If there was ever a time period where PIXI was forced it would have been the time period between the end of the remoderation and the release of GIEPY.
Also, if we are ever going to remove Romi's Sprite Tool from the tools section, it will be made available here.

All in all, I don't think it's worth to move to PIXI, but it is worth to move to GIEPY. All your sprites will be compatible, and you can also use PIXI sprites.

Originally posted by Mystery Cornucopia
PIXI broken.
Do not use until fix.
Continue with Beverage Tool.

You've used the phrase "Beverage Tool" multiple times, do you mean Romi's Sprite Tool?

Originally posted by Meirdent
EDIT:
Found the post about the script. It even has a dowload for it: https://smwc.me/1468909

That one only removes Romi's Sprite Tool, but Telinc1 is working on one that will remove other sprite tools too.
Oh, and by the way, if you get some problems with sprites with GIEPY, that's because of the changed sprite system I have mentioned in my post. It only really matters if new sprites are spawned, though (meaning that a) non-sprites are affected too and b) GIEPY works otherwise fine with the sprites in our section), and there are plans for a workaround.
What's GIEPY?

Click the character on the right side of my layout to visit my Discord server and discuss and play and look at and get updates and sneak peeks of the games and other things I'm making.

The authors of these 2 My Little Pony fan games have removed their games from the Internet.
Rise of the Clockwork Stallions has been updated! Download My Little Pony: Rise of the Clockwork Stallions DX: Director's Cut and My Little Pony: Magic Shards now! Spread this link!

Originally posted by randomdude999

You've used the phrase "Beverage Tool" multiple times, do you mean Romi's Sprite Tool?

Yes.
Google is bad for translator.
Originally posted by Mystery Cornucopia
Originally posted by randomdude999

You've used the phrase "Beverage Tool" multiple times, do you mean Romi's Sprite Tool?

Yes.
Google is bad for translator.

Nice try (not really), but google doesn't translate スプライト into anything other than "Sprite" and, moreover, Sprite Tool is called Sprite Tool in the Japanese community.
Very very very shortly, this drab, workaday world and everything in it will be changed forever! Follow us into the golden country, into the empire of the senseless!
Originally posted by 1337doom
Originally posted by Mystery Cornucopia
Originally posted by randomdude999

You've used the phrase "Beverage Tool" multiple times, do you mean Romi's Sprite Tool?

Yes.
Google is bad for translator.

Nice try (not really), but google doesn't translate スプライト into anything other than "Sprite" and, moreover, Sprite Tool is called Sprite Tool in the Japanese community.

What?
Not sure why say Google.
I am learn English for two weeks and still not good.
Originally posted by randomdude999
The sprites from the archive probably won't be deleted for a long time. (I'd even dare say they will never be deleted unless the site FTP gets hacked again.)
Also, staff members have agreed that the move to PIXI was rushed.
Right now, we are planning to move to GIEPY, which will support both PIXI and Sprite Tool sprites. If there was ever a time period where PIXI was forced it would have been the time period between the end of the remoderation and the release of GIEPY.
Also, if we are ever going to remove Romi's Sprite Tool from the tools section, it will be made available here.

All in all, I don't think it's worth to move to PIXI, but it is worth to move to GIEPY. All your sprites will be compatible, and you can also use PIXI sprites.

So I can insert both SpriteTool and PIXI sprites with this new GIEPY tool? I recently moved to a new rom due to some crashing issues on my old rom so being able to use all of the old sprites along with the newer ones sounds rather convenient, especially since PIXI doesn't seem to be working for me anyway. It doesn't seem to be available anywhere in the tools section yet, so I guess any sprites I want to add will have to wait until its' official release...
your simplistic human mind cannot possibly comprehend the complexities of my thoughts