Thanks for all the kind words!
I'll make sure to use the strength they give me for the good of mankind!
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
This COULD have been the Asar 1.60 release thread...
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what tool are you using to made that model?
Give thanks to RPG hacker for working on Asar.
Give thanks to RPG hacker for working on Asar.
Downloaded a Patrick model and a Buu model from Models Resource and then edited everything together in Blender.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
I guess Patrick and Buu blend well together
(sorry)
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)
(sorry)
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)
holy shit dude, its the model from atlantis squarepantis on the ps2.
"i'm not a asar 1.60 release"
"i'm not a asar 1.60 release"
Yeah, that model was quite tough to use. I assume the original game had some kind of flat shading, so they did a really sloppy job on all of Patrick's "freckles" and kinda just put them on there. In theire game, you wouldn't see this, but when used in an environment with some more advanced light-setup, you will (see prototype Patrick screenshot further above). So basically, I had to weld all those with the rest of the model first, just so that it would look okay-ish.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
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