(This is not a new release!)
The DKC(R) Styled Sprite Status Bar and Message Box Expansion patches are arguably my most popular resources on SMWC, so I figured I'd make a thread for them both to keep potential discussion in one place. (If this breaks the rules, then so be it.)
The main reason I'm making this thread is to collect bug reports and feature requests for whenever I get around to updating the patches. I don't plan to do that now, mind you, but when the time comes it'll be handy to have a list of issues to refer to.
If you found a bug or want to request a feature for either of these two patches, feel free to post here. (Even if you've already posted somewhere else! I might have forgotten about it.)
Keep in mind that even if an issue is listed here, I can't guarantee I will fix it. However, the converse is probably true: if an issue is not listed here, I probably won't work on it.
DKC(R) Styled Sprite Status Bar
Message Box Expansion
The DKC(R) Styled Sprite Status Bar and Message Box Expansion patches are arguably my most popular resources on SMWC, so I figured I'd make a thread for them both to keep potential discussion in one place. (If this breaks the rules, then so be it.)
The main reason I'm making this thread is to collect bug reports and feature requests for whenever I get around to updating the patches. I don't plan to do that now, mind you, but when the time comes it'll be handy to have a list of issues to refer to.
If you found a bug or want to request a feature for either of these two patches, feel free to post here. (Even if you've already posted somewhere else! I might have forgotten about it.)
Keep in mind that even if an issue is listed here, I can't guarantee I will fix it. However, the converse is probably true: if an issue is not listed here, I probably won't work on it.
DKC(R) Styled Sprite Status Bar
- Game Over returns you to the overworld with no halo, but 99 lives
- !CounterSpeed define doesn't actually work except for the reserve item
- Make it easier to disable the status bar on the title screen and in the intro (maybe add a "disable per level" table?)
- (Make the counters appear when paused)
- Make the counters appear on a button press
- Make the counters appear on getting the midpoint/goal
- SA-1 compatibility
- Make the counters appear instantly
- Incompatible with sprite message box? (at least with switch palace messages?)
- Some tiles disappear when a message box closes
- Incompatible with VWF dialogues?
- Make the counters appear when no buttons are pressed for a while
- Include the $7F8000 free-up patch?
Message Box Expansion
- Switch Palace Messages neither display switch blocks nor end the level
- Take the high bytes of levels into account
- Maybe make the message table take up less space?