Originally posted by ThePat5452) Ackchyually Vitor's entirely to blame for everything that isn't the judging
[Gigantic post about maths and how Vitor isn't to blame for the judging]
So... you arrived at the same conclusion, that Vitor isn't to blame for the judging, which is what everyone said and what your headline said as well.
It felt like the headline was written as mockingly as it is cause you were trying to debunk it, but you didn't? Was that intended?
Also, as we said a bunch of times, there is absolutely no blame that can be placed on any of the judges. They dedicated a FUCKTON of time, 358 hours according to your calculations -- which are bound to be hella inaccurate but there's a number there. That is approximately 200 times as much time as anyone else has dedicated to the VLDCX meta management by every single one of them, and they have pulled through.
That's an incredibly large time commitment to do something that stops being fun after the first 50 mediocre boring levels by inexperienced level designers, which is where the burnout comes from that all the judges experienced.
That's why your calculations are bad, by the way. They don't get anything out of judging this beast comprised for the most part of average, way too long levels so motivation dwindles and leaves them with less and less will to do it.
It's more than obvious to everyone on the management side that this isn't a reasonable thing to ask of people by now, which is why any future contests that are anywhere close to this scale will follow a new judging process.
I could pretend like this is Vitor's fault cause nobody else was allowed any say in ANYTHING regarding VLDCX, so he made the decision to just use the standard "all judges play all these levels" approach, but I doubt anyone could've foreseen the effects this would have on judges.
But what I
can pin on Vitor once again, is the way he mistreated the judges from the get-go. He literally told one judge that they're only a judge because SNN told Vitor to get a sixth judge and that Vitor expects nothing from said judge, after already going through a strange interview with every single judge where he basically asked if they'll be able to judge all ~180 levels in 2 months.
He then went on to implement about every single negative reinforcement mechanism you can imagine, from making an "efficiency" formula that always displayed how "efficient" the judges were being according to his made-up condition of 15 levels per week right next to the judge sheet, and putting in a formula that calculates the current estimate for each judge to be done at the pace they're going, that turns red if it's not up to snuff with Vitor's overblown expectations.
We've had TONS of complaints about how Vitor handled the judging process and treated the judges from the judges themselves, so if there's a factor we can actually put our thumbs on for what contributed to this mass-burnout, Vitor's leading is that. Considering the people affected literally said so and all.
So uh yeah tl;dr the judges are to blame less than you are. At least they finished what they set out to do and dedicated 350 hours minimum of their lives to this, all while being made to feel like they're not allowed to take breaks or do something else because then their time will turn red and Vitor will complain to them in DMs.
(Not to mention Vitor did not bother to get any replacement judges on board, that is idol's doing.)
Originally posted by Hobzidk how complex it would be but if somebody wants to just code a simple level select screen/menu the community could compile 2 or 3 separate roms together and release it. obviously it could also be a long straight line of individual yellow/red dots, but that would be a lot slower (although im sure there's a hex edit you could do to make mario move between them instantaneously. It wouldn't be pretty, but the point of the collab is to play the levels, not ogle the overworld.)
Community is totally free to compile anything themselves, as with every VLDC.
Originally posted by Hobze: even better just release a .zip once judging is finalized with all the entries in order. Going down the list of patches is essentially the same as a level select screen anyways.
Anyone can do this, and it has likely already happened. If nothing else the judge zips can be posted I guess, but I think they literally already were a few times? It's not like the entries are hidden.
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