So ive already posted my hack but theres still a few things bothering me
1: after you finish the stage the order of the layers change.. example:
https://www.youtube.com/watch?v=u6zkF7eLgTw
at 1:44 the layer 3 (the mountain) comes in front of layer 2 (trees)
at 3:17 the layer 3 comes in front of layer 1 and sprites
and so on..
any way to keep them where they originally are?
2: any way to make the death sequence faster? (i mean to not have to wait for that death music to play and fade out.. just fade out and go back to the map..)
im new to patching things so hex edits would be preferable if its possible.
thanks
EDIT: the death i could do what i wanted by changing $00F61C from 30 to 00 not sure if theres any side effect.
1: after you finish the stage the order of the layers change.. example:
https://www.youtube.com/watch?v=u6zkF7eLgTw
at 1:44 the layer 3 (the mountain) comes in front of layer 2 (trees)
at 3:17 the layer 3 comes in front of layer 1 and sprites
and so on..
any way to keep them where they originally are?
2: any way to make the death sequence faster? (i mean to not have to wait for that death music to play and fade out.. just fade out and go back to the map..)
im new to patching things so hex edits would be preferable if its possible.
thanks
EDIT: the death i could do what i wanted by changing $00F61C from 30 to 00 not sure if theres any side effect.