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ASM Projects show-off thread

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It's just a bunch of ASM codes (mostly level ASM + sprites) that you can put in a specific level to execute that RPG battle thing. I was coding it in a user-friendly way that would let anyone customize the enemy and the party. This includes creating your own attacks/effects and choosing which one will be available. As you can tell, I was going to release it, but I couldn't touch the project since the day I released this video due to my classes, and at the current state, there's no actual battle system, just some random effects coded. Using destroyer was just as an example. Personally, I really like this boss, but as I said, it would be totally customizable when finished, as long it's just one enemy (which could cast multiple spells in a single turn).
If I ever have time to finish it and conclude it's actually releasable, I'll be sure to do it.
Ah, very well then.

Best of luck with the boss then!
HackPortsASM"Uploader"

Originally posted by Sonikku


extra bit can be used to make it into a slightly slower 16x16 cheep cheep that can't eat mario but can be stomped

it doesn't need water, and if it detects a layer 2 scrolling generator, it will move with layer 2. if it detects a layer 3 tide, it'll lock onto the surface of it.

download here

I wonder what the results would be if he was used with that sprite that makes Layer 1 scroll up and down, causing some sprites to shift with it... Someday, I'll try this out.
The Thunder Productions
Creation Corner Thread

(Unofficial) General Art Request Thread
Commissioner

lx5's Custom Powerups Thread


Shree's Tutorial Series for 2D Game Design using Unity


"1, 10, 100, 1000, Manjyome!! THUNDER!!"
hi remember this well I fully changed how it works
I think the rocks are way too fast as of now, I'll try to make them slower.
There are a few interactions that make the battle look kinda weird, probably it's just me lol.
The ground interaction of the Reznor and the big block looks like it's 16x16 instead of something bigger. I guess object clipping 07 would work better.

--------------------------

I have been messing around with bounce sprites stuff and got this small clip.

I can release these note blocks right now, but I don't want people to deal with patches to insert bounce sprites, if PIXI in a future has support for custom bounce sprites, I'll upload it. I promise.
Many hackers wanted to have blocks placed outside the level to prevent going above the ceiling of the level or under solid block at the bottom of the level.

They tried:
  • Using a ceiling generator or uberasm tool/patch. Or add invisible blocks to cut off that area
  • Using a floor generator, its kinda odd to see the player not be able to move horizontal regardless if the player is trying or not to go under the level. Even if you put lava or munchers, there is enough room for the player to exploit. Even with my pit fix patch it seems kinda strange have a potential of showing mario's death animation.
    • There is also a "bug" where placing water tiles at the bottom of the level, if the player were to swim low enough until he exits the water underneath, he'll fall as if he's in air, which makes no sense if you are designing levels realistically.


So I disign my own level constain patch:




How this works is that the patch restrains the collision points that interact with blocks, unlike screen constrain patch, it had a bug where even if set it to restrain with level when it did only to restrain within the screen:


Download here.
Give thanks to RPG hacker for working on Asar.
Yea that happens, always did with photobucket. It's not a good service to use.
Your layout has been removed.
Sorry to be off topic here, but I also used photobucket and now I don't have a way to host images. Anyone know of another service?
Use ShareX or usr imgur. I recommend installing the former because it'll make uploading and sharing faster.

Originally posted by Erik557
Use ShareX or usr imgur.

Why can't you use both?
You can easily set up sharex to upload to imgur.


Discord: Ally 🌠#1540 | Site: ally.moe | GBAtemp: Invision
Join the VVVVVV server! discord.gg/Zf7Nzea




I meant more that if he didn't want to install software, just use imgur directly.
This thread is getting way too off-topic though. Let's stop the discussion.
Working on getting my player HP meter patch to work with other layer-3 status bars (minimalist is done, SMB3 is next).



(Link is from posted image on discord. Not sure if the image will continue to exist.)

Due to Ladida's post, I'll have to wait till she updates her patch (so I can update my status bar instructions to work with her current (and possibly future versions))
Give thanks to RPG hacker for working on Asar.
Good luck with the SMB3 Status Bar!

ladida is boy tho lol
HackPortsASM"Uploader"

Good progress:


Now working on instructions to get it to work right.
EDIT: Waiting till my special graphical bar gets accepted.
Give thanks to RPG hacker for working on Asar.


Something I made inspired by that badass power seen in DW:TLC. This time, however, I added a cooldown timer (extended sprite slots need to be wisely used, after all):







Dream team (feed them, please):






Low quality GIF with high quality water

Done via uberASM
Note that it can look better with custom still water, you can't see the horizontal waves too well.
please click this!


My first mode 7! I'm a grown-up now. #tb{:D}


 
Originally posted by WhiteYoshiEgg


Sounds like a lot of WHOOPLAH!!!


Cool concept WYE (made me pretty hungry).

Now my next adventure into ASM: Gotta love boss coding.





Dream team (feed them, please):






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