I am trying to swap Mario with different sprite set (mega man x) Mega man X sprites are 16X16 and to fluidly animate movement it uses more sprite sets. How can I call this extra frames on ASM. As for now I have drawn X in smaller size and it works. animation is a bit quirky but is decent. Mario's walking animation requires 4 different sprites whereas X walking animation requires 11 sprites I could maybe cut down to 8 sprites but, is there a way to fully incorporate the complete sprite set?
Thanks Thomas,
You knew exactly what I was going for. I will see if it can be done and even thou I am not familiar with ASM you have given me exactly what I was looking for. I will give it a try if not then I will just keep the poses but use different stripes. One more thing. How can I include images on my post?