i was thinking about the ideas that were floated around for the world 9 boss (RIP) and coincidentally i was also listening to drakengard 3's final battle song and i had a epiphany. a sudden rush of inspiration and determination. i really can't ignore it
it's basically magi's idea, but more fleshed out. since you are in the dreamer's world, it makes no sense that you're able to attack her manifestations. so you can't actually hurt her or her manifestations (but there is a way)
in terms of how the battle plays out, i was thinking of something like tanasinn, where the 5 different emotions have their own health bars. except there is the intermediary form where it's just the dreamer in the bg. during this time she might throw enemies or health
regarding the dreamer: she's in the bg, asleep (not tied up or anything)
regarding her manifestations: they are made in her image, are large but featureless, and yeah basically invincible. you can't hit them, but they have a health bar. hmm... really makes you think
once the 5 manifestations are defeated, the dreamer goes into a 6th state: fear. fear of death or the dream ending or something idk. but again, you can't really do anything, so it's basically OBJECTIVE: SURVIVE until she ends herself
magi mentioned the BG degrading over time, and i believe that'll fit this very well (especially going into fear)
for music, i was thinking something along the lines of the song i linked. and yeah spoilers: i was partly inspired by that boss fight
"Ladida, we aren't doing a W9 boss. Why did you even make this thread? Goodbye" *closes thread*: I will code the boss and do the graphics. if no one is willing to do the music, then i'll go ahead and do that too. i am that determined. whether you guys end up implementing the boss or not, i dont really care. im coding it. end of story
but not end of thread. comments? this really wouldn't take more than a month (work allowing), and i doubt the project would be released by then
it's basically magi's idea, but more fleshed out. since you are in the dreamer's world, it makes no sense that you're able to attack her manifestations. so you can't actually hurt her or her manifestations (but there is a way)
in terms of how the battle plays out, i was thinking of something like tanasinn, where the 5 different emotions have their own health bars. except there is the intermediary form where it's just the dreamer in the bg. during this time she might throw enemies or health
regarding the dreamer: she's in the bg, asleep (not tied up or anything)
regarding her manifestations: they are made in her image, are large but featureless, and yeah basically invincible. you can't hit them, but they have a health bar. hmm... really makes you think
once the 5 manifestations are defeated, the dreamer goes into a 6th state: fear. fear of death or the dream ending or something idk. but again, you can't really do anything, so it's basically OBJECTIVE: SURVIVE until she ends herself
magi mentioned the BG degrading over time, and i believe that'll fit this very well (especially going into fear)
for music, i was thinking something along the lines of the song i linked. and yeah spoilers: i was partly inspired by that boss fight
"Ladida, we aren't doing a W9 boss. Why did you even make this thread? Goodbye" *closes thread*: I will code the boss and do the graphics. if no one is willing to do the music, then i'll go ahead and do that too. i am that determined. whether you guys end up implementing the boss or not, i dont really care. im coding it. end of story
but not end of thread. comments? this really wouldn't take more than a month (work allowing), and i doubt the project would be released by then