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2017 Old-School Level Design Contest (Discussion)

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I don't know if this was answered already, but is it okay to hide things behind 1-up checkpoint objects so that they'll only show up later after the checkpoint 1-up has been triggered?

Originally posted by SomeGuy712x
I don't know if this was answered already, but is it okay to hide things behind 1-up checkpoint objects so that they'll only show up later after the checkpoint 1-up has been triggered?


That's absolutely unintended behavior. (No)

Originally posted by Erik557
>73 entries
if there's a next time let's just give one week #wario{>:|}



Switch: SW-2766-9108-9399Twitter: @Vine_STYouTube: that ivy guy
Pffft. You guys have it easy.

Originally posted by SomeGuy712x
I don't know if this was answered already, but is it okay to hide things behind 1-up checkpoint objects so that they'll only show up later after the checkpoint 1-up has been triggered?

...
It's easily the best thing I've done
So why the empty numb?
Originally posted by Koopster
Pffft. You guys have it easy.

Originally posted by SomeGuy712x
I don't know if this was answered already, but is it okay to hide things behind 1-up checkpoint objects so that they'll only show up later after the checkpoint 1-up has been triggered?

...

The VLDC has more interesting levels, so I'd say you're the one who's got it easy. #tb{:p} Plus, the deadlines keep getting pushed back thanks to the leader & some of the judges quitting half way through the process.
Layout by Erik557
Hi.
Originally posted by Wind Fish
The VLDC has more interesting levels, so I'd say you're the one who's got it easy. #tb{:p}

Look at that smile
Look at that smile of innocence
It's easily the best thing I've done
So why the empty numb?
Originally posted by Wind Fish
The VLDC has more interesting levels, so I'd say you're the one who's got it easy. #tb{:p}

#wario{>:|}
Originally posted by Koopster
Originally posted by Wind Fish
The VLDC has more interesting levels, so I'd say you're the one who's got it easy. #tb{:p}

Look at that smile
Look at that smile of innocence

Both contests will have crap entries, but I'm sure the good levels make it worth becoming a judge. You've judged 2 VLDCs now so it must be true.


Originally posted by lolyoshi
#wario{>:|}

From your streams, you've enjoyed while a few. You've even called some of the levels "fantastic". I completely understand that it's time consuming due to the sheer amount of entries, but that's just how contests like these are. If you take breaks in-between, it probably makes the experience more enjoyable since you'll feel refreshed after a break.
Layout by Erik557
Hi.
It seems like I won't be able to finish my level, maybe next year.
Working on "A Mario Hack".
its getting really hard to justify not having enough time to complete a new entry
7 MORE HOURS??? even vldc had the decency to end at noon. What gives?
ask me if i give a f*ck...
I hope I win 11th place :d
I'm not sure what place I'm gonna get (Maybe 15th - 25th), but if I get first or even top three, I'm gonna go insane.

Edit: I also forgot to say how shocked I am to see that there are 77 entries. I was expecting to see around 60 - 70, but I already thought 70 was too many. I guess I was wrong. Let's just hope things go smooth for the judges.
Formerly known as nick 139
My YouTube channel
I could try, but I ain't really good with level design. There's a chance I might be able to. :D
Working on "A Mario Hack".
oo people r gettin confident w their shit, huh??

just wanna remind everyone of this btw:

Quote
Level Design: 30/30
Was your entry fun? Did it present a correct difficulty curve, fun gimmick usage and intricate usage of sprites?
Creativity: 20/20
Did your entry do more than just jumping over Koopas? Did it go the extra mile by including a gimmick that could be considered unique?


so im hoping yalls confidence takes this into consideration. this isnt gonna be a "make a boring level contest" - just cos there are heavy limitations doesn't mean boring romps with little thought put into enemy placement, level structure, or memorability will have a better chance than they would in a normal vldc. the competition should be just as strong as other level design contests we hold, because it's exactly based around that: level design.

also 5 hours left so if you need to fix your shit or update shit do it now. we will not be having a week long span of being able to update your levels like vitor allowed in vldc lol.
Okay, this is probably an unnessecary/dumb question, but I want to make sure: We can place porcu-puffers in the air, since they are water sprites, right?
I wasn't trying to sound too arrogant or anything, but I believe I put at least some effort into my entry (It's definitely more than a "boring romp"), and I think I met most of those criteria, but on the other hand, I've seen some really creative levels that could probably top mine, so I'm not really sure where I would place, although I can't really tell you much about my entry until you judge it, idol.
Formerly known as nick 139
My YouTube channel

Originally posted by Blue Leaf
Okay, this is probably an unnessecary/dumb question, but I want to make sure: We can place porcu-puffers in the air, since they are water sprites, right?

imo the standard blippers are allowed because they still follow their natural behavior: swim forward horizontally. Porcu-puffers, on the other hand, slowly descend in a quite unnatural fashion. Maybe if you use it wisely enough the judges won't take off points, but better not to risk it.
Switch: SW-2766-9108-9399Twitter: @Vine_STYouTube: that ivy guy
Can I bypass the time limit in #lm{music}? I already did it now. Hope that doesn't break the rules
My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!

I'm starting my entry right now
Originally posted by MasterSkodwarde
Can I bypass the time limit in #lm{music}? I already did it now. Hope that doesn't break the rules


yes
e
s
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