oo people r gettin confident w their shit, huh??
just wanna remind everyone of this btw:
QuoteLevel Design: 30/30
Was your entry fun? Did it present a correct difficulty curve, fun gimmick usage and intricate usage of sprites?
Creativity: 20/20
Did your entry do more than just jumping over Koopas? Did it go the extra mile by including a gimmick that could be considered unique?
so im hoping yalls confidence takes this into consideration. this isnt gonna be a "make a boring level contest" - just cos there are heavy limitations doesn't mean boring romps with little thought put into enemy placement, level structure, or memorability will have a better chance than they would in a normal vldc. the competition should be just as strong as other level design contests we hold, because it's exactly based around that:
level design.
also 5 hours left so if you need to fix your shit or update shit do it now. we will not be having a week long span of being able to update your levels like vitor allowed in vldc lol.