feel limited by the tilesets?? you could always play around with the following:
castle 1 / castle 2 let you use the hills from level 105.
rope 2 lets you use the cave bg, but it also lets you use the underwater boat background. keep in mind this does not allow you to use line guide ends, but you could use the castle sprite set and have grinders on line guides that loop around and stuff.
normal 2 lets you use the castle pillars bg, although the flame exanimation will be glitched. you could bypass this by having a low roof, tho this might be harder to use well lol. (also it looks kinda silly) (example)
rope 3 lets you use the forest bg + clouds + mountains + etc. it also allows you to use line guide ends, so you can be a bit more open with the shit you do. (example)
ghost house 2 lets you use the underwater bg stuff so u could prolly play around w that being cute (example)
underground 3 lets you use forest / clouds / etc backgrounds.
plus you can play around with translucent fg / dark bg level settings & whatever. pretty sure most of these were used in the original game, but it's just a reminder that you can make more than a basic grassland / cave / etc.
(i just really dont want to play a bunch of fucking level 105 edits)
castle 1 / castle 2 let you use the hills from level 105.
rope 2 lets you use the cave bg, but it also lets you use the underwater boat background. keep in mind this does not allow you to use line guide ends, but you could use the castle sprite set and have grinders on line guides that loop around and stuff.
normal 2 lets you use the castle pillars bg, although the flame exanimation will be glitched. you could bypass this by having a low roof, tho this might be harder to use well lol. (also it looks kinda silly) (example)
rope 3 lets you use the forest bg + clouds + mountains + etc. it also allows you to use line guide ends, so you can be a bit more open with the shit you do. (example)
ghost house 2 lets you use the underwater bg stuff so u could prolly play around w that being cute (example)
underground 3 lets you use forest / clouds / etc backgrounds.
plus you can play around with translucent fg / dark bg level settings & whatever. pretty sure most of these were used in the original game, but it's just a reminder that you can make more than a basic grassland / cave / etc.
(i just really dont want to play a bunch of fucking level 105 edits)