Sorry for the delay.
Our very first Pure Vanilla Level Design Contest is coming in 8 days. If you’ve never heard about it or want to read a recap: around 4 months ago, the user GbreezeSunset proposed on this thread the possibility of creating a vanilla contest that didn’t allow graphical modification or any custom resource, kind of a new SMW-styled contest. After seeing the interest sparked by this idea, the staff and Public Relations team decided to make it an official contest. However, not all aspects regarding it were decided, including whether glitches and unintended behavior in the original game should be allowed, or if authenticity should be a factor in judging, like we saw in the 10th edition of 24HoSMW. Thus, the creation of this thread, to discuss these and other factors.
That being said, you’re allowed to come up with your own discussion points, including proposal of a new rule or judging factor, or something else.
Some main points for clarification regarding this:
- Judging won’t be anonymous. I don’t see need for it because it’s a really simple contest.
- The submission period will be 2 weeks, fair enough to make a simple, ‘traditional’ level.
- The judging scale will be similar to the one used in the 10th 24HoSMW. Currently it’s a 30/20 scheme, with 30 being for design, and 20 being for creativity. That being said, if a new judging aspect is brought up to the table, the judging scale will be modified accordingly.
- A collaboration hack will be made with the submitted entries.
For the principal discussion points I wanted to bring up:
- Should a Level Presentation category be added to judging? It would not have a large value, and would be an equivalent of aesthetics. I personally thought judging this aspect would be unnecessary but considering someone could just, say, submit a level with cutoff graphics or just made of cement blocks, and get no penalization for it.
- Should we restrict unintended or glitch behavior that was present in the original game? That’s, for example, tile 1F0 or stuff like the Urchins in Morsel’s VLDC8 entry.
- Kinda goes along with the point mentioned above, should we make authenticity a judging factor? My original proposition was to give it an insignificant amount of score (5 points) but let’s consider that some people believe that judging that factor would be subjective, while others feel that by not factoring it into the score this would just become an original game looking VLDC. Valid points were brought to each side, but in the end no general consensus was reached regarding this.
- Regarding judging, we haven’t decided in any judge yet. I’m looking for three judges, preferably with the time disposition so the judging period goes by quick, and judging experience. Remember that judges are needed for any contest to happen, so if you want to see this happen but are not interested in participating feel free to PM me. That being said of course I’ll not pick the first three who ask to judge, I’ll consider each one’s abilities.
You have until 12:00:00 CDT (17:00:00 UTC) of June 11th (one week) to discuss. After this I’ll apply the changes based on the general public consensus (a la VLDC), so don’t worry, your opinions will be taken into account.
Our very first Pure Vanilla Level Design Contest is coming in 8 days. If you’ve never heard about it or want to read a recap: around 4 months ago, the user GbreezeSunset proposed on this thread the possibility of creating a vanilla contest that didn’t allow graphical modification or any custom resource, kind of a new SMW-styled contest. After seeing the interest sparked by this idea, the staff and Public Relations team decided to make it an official contest. However, not all aspects regarding it were decided, including whether glitches and unintended behavior in the original game should be allowed, or if authenticity should be a factor in judging, like we saw in the 10th edition of 24HoSMW. Thus, the creation of this thread, to discuss these and other factors.
That being said, you’re allowed to come up with your own discussion points, including proposal of a new rule or judging factor, or something else.
Some main points for clarification regarding this:
- Judging won’t be anonymous. I don’t see need for it because it’s a really simple contest.
- The submission period will be 2 weeks, fair enough to make a simple, ‘traditional’ level.
- The judging scale will be similar to the one used in the 10th 24HoSMW. Currently it’s a 30/20 scheme, with 30 being for design, and 20 being for creativity. That being said, if a new judging aspect is brought up to the table, the judging scale will be modified accordingly.
- A collaboration hack will be made with the submitted entries.
For the principal discussion points I wanted to bring up:
- Should a Level Presentation category be added to judging? It would not have a large value, and would be an equivalent of aesthetics. I personally thought judging this aspect would be unnecessary but considering someone could just, say, submit a level with cutoff graphics or just made of cement blocks, and get no penalization for it.
- Should we restrict unintended or glitch behavior that was present in the original game? That’s, for example, tile 1F0 or stuff like the Urchins in Morsel’s VLDC8 entry.
- Kinda goes along with the point mentioned above, should we make authenticity a judging factor? My original proposition was to give it an insignificant amount of score (5 points) but let’s consider that some people believe that judging that factor would be subjective, while others feel that by not factoring it into the score this would just become an original game looking VLDC. Valid points were brought to each side, but in the end no general consensus was reached regarding this.
- Regarding judging, we haven’t decided in any judge yet. I’m looking for three judges, preferably with the time disposition so the judging period goes by quick, and judging experience. Remember that judges are needed for any contest to happen, so if you want to see this happen but are not interested in participating feel free to PM me. That being said of course I’ll not pick the first three who ask to judge, I’ll consider each one’s abilities.
You have until 12:00:00 CDT (17:00:00 UTC) of June 11th (one week) to discuss. After this I’ll apply the changes based on the general public consensus (a la VLDC), so don’t worry, your opinions will be taken into account.