Originally posted by natnewWith editing of 1st 2 pages: I'll just make the train spout brown blocks instead of coins, yay.
Without: I need p-switches every few feet & to have the p-music playing 24/7. Not exactly ideal.
That sounds like a good idea, but even then you can't edit the first two pages because doing so will affect other levels in the compilation. Unless you don't wanna take part of it.
There's a disassembly over the sprites section you can use to make the directional coins generate brown blocks instead of coins, so you can achieve the gimmick you want. It's not too hard to edit the file.
QuoteI have no idea how to insert a custom sprite, so...
Download
SpriteTool and paste the contents in your hacking folder (it's also included among the base ROM contents). Create a .txt file with the sprites you wanna insert in the same folder as your ROM and SpriteTool. It can be any name, but let's go with sprites.txt for easier comprehension.
You should use 00 to BF for regular sprites, C0 to CF for shooters, and D0 to DF for generators. Pick a sprite from the corresponding section and paste it onto the folder it's supposed to show up, both .asm and .cfg (there are 3 folders named "sprites", "shooters" and "generators"). Open the .txt file you just created and write the id for the sprite you plan to insert. Open SpriteTool and it will ask you for the name of the ROM and then the .txt file. Do as it tells you to and it will appear that the sprites were inserted successfully.
Alternatively, there's a .bat file in the base ROM file named insert_sprites.bat that does all the inserting work for you.
If a red X shows up, then you should activate the sprite inserting mode and hit the Insert button. Type your custom sprite's id in the first box, and in the last box ("Extra Bits"), type the extra bit you want your sprite to have (but it depends on the sprite and whether it really uses an extra bit, as the same sprite might act differently).
Insert it in your level, and if it shows up and acts correctly, then everything is good to go!
Originally posted by Daizo Dee VonJust one question: would my level have docked points if there are skips/sequence breaks/easter eggs that require harder glitches to pull off?
Your level won't be penalized for that, since not all people can pull off the harder glitches. Just make sure they aren't mandatory.
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