EDIT2: Newest and final-ish video here
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EDIT: Better video here
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Hi all,
I'm totally new to this forum & contest and also to making SMW levels for the most part. I've been futzing around with LM before but this is the first time I'm even close to finishing a level. So without further ado, here is a very WIP version of GHOST TOWN; a spooktacularly bootiful city. I know it's looking kinda bare in parts, some of the enemy placement in particular is pretty sketchy at the moment. I don't wanna post the patch yet because I don't think it's super playable yet, but here are some pix and a video:
Pix:
Crappy video (sorry about the quality and audio desync. I don't know what I'm doing.):
http://www.dailymotion.com/video/x5alk9s
The video shows the secret exit but you can see the normal ghoulpoint too. I think I show all the Yoshi coins too. There is a moon too but I'm not spoiling it Also I know the time limit is too low. I'm going to probably up it to 500.
Anyways. I've been able to figure out most of this stuff by myself but since I'm new I will also inevitably be asking these dumb questions:
* At 0:09 in the video there is an invisible mushroom. I really just want a shroom lying around on top of the window but when I try that the sprite is invisible in-game. Can I fix this and how?
* At 1:26 you can see some cutoff on the Ghost House grass ledge edges. Any ideas for a cool 8x8 tile I can use to fix this? Maybe with recoloring?
* At 4:07 you can see my diagonal roof tiles behaving badly when approached from below. I haven't been able to figure out a good way to fix this. I hope it's possible because a lot of the level aesthetics is riding on this roof design. Help appreciated.
So anyway, post yer thoughts and thanks for lookin'. Peace.
---
EDIT: Better video here
---
Hi all,
I'm totally new to this forum & contest and also to making SMW levels for the most part. I've been futzing around with LM before but this is the first time I'm even close to finishing a level. So without further ado, here is a very WIP version of GHOST TOWN; a spooktacularly bootiful city. I know it's looking kinda bare in parts, some of the enemy placement in particular is pretty sketchy at the moment. I don't wanna post the patch yet because I don't think it's super playable yet, but here are some pix and a video:
Pix:
Crappy video (sorry about the quality and audio desync. I don't know what I'm doing.):
http://www.dailymotion.com/video/x5alk9s
The video shows the secret exit but you can see the normal ghoulpoint too. I think I show all the Yoshi coins too. There is a moon too but I'm not spoiling it Also I know the time limit is too low. I'm going to probably up it to 500.
Anyways. I've been able to figure out most of this stuff by myself but since I'm new I will also inevitably be asking these dumb questions:
* At 0:09 in the video there is an invisible mushroom. I really just want a shroom lying around on top of the window but when I try that the sprite is invisible in-game. Can I fix this and how?
* At 1:26 you can see some cutoff on the Ghost House grass ledge edges. Any ideas for a cool 8x8 tile I can use to fix this? Maybe with recoloring?
* At 4:07 you can see my diagonal roof tiles behaving badly when approached from below. I haven't been able to figure out a good way to fix this. I hope it's possible because a lot of the level aesthetics is riding on this roof design. Help appreciated.
So anyway, post yer thoughts and thanks for lookin'. Peace.