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Importing Graphics

I have a question regarding the importing of graphics onto Lunar Magic. I've made a whole overworld sprite sheet and I was ready to use it. But I notice that some tutorials say you pixelate in certain programs that modify the tiles in SMW. Is there no real way to import a sprite sheet without the need for such a program? Pixelating everything after being done is offputting.
Well what exactly are you trying to import? Like what type of file?

You need to have the tiles you want to use in a GFX/ExGFX file which you can edit in YY-CHR otherwise you're going to have a bad time.


Also what do you mean by a overworld sprite sheet? I'm assuming you're talking about OW tiles and not actual sprite graphics just curious.
If your file isn't in snes 4bpp format you can try SnesGFX to convert them.
What I mean by sprite sheet is the set of graphics that I need to import into Lunar Magic.

SnesGFX seems to be what I was looking for. I'm going to give it a try and see if it works.
You need to split the graphic files to 4kib if i recall correctly.
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